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Winner · flaw1ESS777's team

13

89 kills · 5 players

de_dust2 · 40 min

23 rounds · 2026-06-02

Europe 5v5 Queue

quiX_-'s team

10

76 kills · 5 players

Top fragger

Fongi

25 kills

Top impact

Gyurma

116 ADR

Util damage

flaw1ESS777

306 HP

Weak spots this match

vs lifetime baseline
  • keramb1t-

    HS % 25% (avg 37%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

flaw1ESS777's team

4 · 9

Gyurma

L103

23/15/7 · 2666 dmg

ADR

116

HS%

48

K/D

1.53

Entry 2/0Multi 3Util 220AWP 5Pistol 3

keramb1t-

L102

20/16/3 · 1748 dmg

ADR

76

HS%

25

K/D

1.25

Entry 2/0Multi 2Util 21AWP 11Pistol 2
HS % -32%K/D +10%

flaw1ESS777

L102

19/15/7 · 2076 dmg

ADR

90

HS%

47

K/D

1.27

Entry 1/0Multi 1Util 306AWP 8Pistol 2

ern1sj

L104

16/14/2 · 1568 dmg

ADR

68

HS%

69

K/D

1.14

Entry 4/0Multi 1Util 89AWP 1Pistol 3

KoxMIchas

L102

11/17/8 · 1439 dmg

ADR

63

HS%

55

K/D

0.65

Entry 2/0Util 28AWP 3Pistol 1

quiX_-'s team

8 · 2

Fongi

L105

25/18/2 · 2260 dmg

ADR

98

HS%

52

K/D

1.39

Entry 4/0Multi 3Util 59AWP 3Pistol 11

k1do

L102

19/16/3 · 2078 dmg

ADR

90

HS%

63

K/D

1.19

Entry 2/0Multi 2Util 26AWP 2Pistol 1
HS % +17%ADR +11%

necco666

L91

14/19/9 · 2163 dmg

ADR

94

HS%

64

K/D

0.74

Entry 2/0Multi 1Util 26Pistol 4

Andrisod

L101

9/17/1 · 1098 dmg

ADR

48

HS%

56

K/D

0.53

Entry 1/0Util 90Pistol 1

quiX_-

L91

9/19/4 · 1236 dmg

ADR

54

HS%

44

K/D

0.47

Entry 3/0Util 57Pistol 3

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.