Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

re_in's team

0

72 kills · 5 players

de_inferno · 36 min

1 rounds · 2024-11-11

COMPETITIVE 5V5

Winner · Lil_Haa's team

1

87 kills · 5 players

Top fragger

teetoplz

22 kills

Top impact

teetoplz

103 ADR

Util damage

teetoplz

286 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

re_in's team

1 · 7

re_in

L43

17/17/5 · 1938 dmg

ADR

92

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 284Pistol 3

TertiaryMouz

L51

17/18/7 · 1994 dmg

ADR

95

HS%

47

K/D

0.94

Util 103AWP 2Pistol 2

Rice_Asia

L62

15/18/6 · 1612 dmg

ADR

77

HS%

40

K/D

0.83

Entry 2/0Multi 1Util 56Pistol 1

SamG23

L62

14/16/3 · 1174 dmg

ADR

56

HS%

21

K/D

0.88

Entry 3/0Multi 1Util 104AWP 7

googei

L6

9/18/8 · 1355 dmg

ADR

65

HS%

44

K/D

0.50

Entry 1/0Util 7Pistol 2

Lil_Haa's team

11 · 2

teetoplz

L64

22/15/5 · 2167 dmg

ADR

103

HS%

55

K/D

1.47

Entry 3/0Multi 3Util 286AWP 2Pistol 1

QWJIENPQW

L63

19/11/8 · 1787 dmg

ADR

85

HS%

53

K/D

1.73

Entry 6/0Multi 1Util 99AWP 3Pistol 2

Lil_Haa

L62

17/16/9 · 1842 dmg

ADR

88

HS%

65

K/D

1.06

Multi 1Util 13AWP 1Pistol 5

oDoki

L52

16/13/5 · 1703 dmg

ADR

81

HS%

62

K/D

1.23

Multi 1Util 256Pistol 1

Vvent1

L52

13/17/5 · 1434 dmg

ADR

68

HS%

62

K/D

0.76

Entry 2/0Util 47Pistol 2

Half-by-half

First half

1 · 11

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.