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lewangoalsk1's team

0

58 kills · 5 players

de_dust2 · 29 min

1 rounds · 2025-04-15

Europe 5v5 Queue

Winner · razviyslr's team

1

83 kills · 5 players

Top fragger

reactiionn

26 kills

Top impact

reactiionn

120 ADR

Util damage

diazepam666

208 HP

Weak spots this match

vs lifetime baseline
  • omrikadoshN1

    K/D 0.44 (avg 0.98)

    -55%
  • omrikadoshN1

    HS % 38% (avg 52%)

    -27%
  • omrikadoshN1

    ADR 60 (avg 72)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lewangoalsk1's team

3 · 3

lewangoalsk1

L102

17/14/4 · 1544 dmg

ADR

81

HS%

47

K/D

1.21

Multi 1Util 69AWP 2Pistol 2

kriminolog

L102

16/15/2 · 1675 dmg

ADR

88

HS%

50

K/D

1.07

Entry 5/0Multi 2Pistol 1

bwR--

L101

9/18/8 · 1327 dmg

ADR

70

HS%

56

K/D

0.50

Entry 2/0AWP 1Pistol 2

r1ddickkk

L10

8/18/3 · 811 dmg

ADR

43

HS%

38

K/D

0.44

Entry 2/0Util 80AWP 3Pistol 1

omrikadoshN1

L101

8/18/5 · 1132 dmg

ADR

60

HS%

38

K/D

0.44

Entry 2/0
K/D -55%HS % -27%

razviyslr's team

9 · 4

reactiionn

L105

26/11/3 · 2279 dmg

ADR

120

HS%

50

K/D

2.36

Entry 2/0Multi 4Util 185Pistol 8

razviyslr

L103

16/12/5 · 1310 dmg

ADR

69

HS%

62

K/D

1.33

Entry 2/0Multi 1Util 20Pistol 4

diazepam666

L10

16/13/7 · 1688 dmg

ADR

89

HS%

69

K/D

1.23

Entry 2/0Util 208AWP 1Pistol 5

trukkos

L102

14/9/10 · 1778 dmg

ADR

94

HS%

71

K/D

1.56

Util 57AWP 4Pistol 2

eznodj

L103

11/13/6 · 1424 dmg

ADR

75

HS%

64

K/D

0.85

Entry 2/0Multi 1Util 172AWP 1Pistol 4

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.