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Winner · maty0's team

13

85 kills · 5 players

de_mirage · 33 min

21 rounds · 2026-05-26

Europe 5v5 Queue

POP0V's team

8

72 kills · 5 players

Top fragger

yakuza-

29 kills

Top impact

yakuza-

135 ADR

Util damage

sh1okaze

94 HP

Weak spots this match

vs lifetime baseline
  • doublemagic

    HS % 14% (avg 41%)

    -66%
  • doublemagic

    K/D 0.93 (avg 1.31)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

maty0's team

6 · 7

yakuza-

L105

29/13/4 · 2836 dmg

ADR

135

HS%

69

K/D

2.23

Entry 6/0Multi 5Util 53Pistol 2

peps1REL

L104

17/13/6 · 1984 dmg

ADR

95

HS%

88

K/D

1.31

Entry 1/0Multi 3Pistol 6

maty0

L103

15/15/1 · 1310 dmg

ADR

62

HS%

67

K/D

1.00

Entry 1/0Multi 2Util 62Pistol 1

Blackout

L101

13/16/2 · 1448 dmg

ADR

69

HS%

85

K/D

0.81

Entry 1/0Util 31Pistol 1

sh1okaze

11/15/5 · 1461 dmg

ADR

70

HS%

82

K/D

0.73

Entry 1/0Util 94Pistol 4

POP0V's team

6 · 2

xaobao

L102

17/17/3 · 1919 dmg

ADR

91

HS%

59

K/D

1.00

Entry 1/0Multi 1Util 75Pistol 4

Pyo

L102

14/18/3 · 1682 dmg

ADR

80

HS%

43

K/D

0.78

Entry 2/0Multi 1Util 75Pistol 1

POP0V

L102

14/17/0 · 1476 dmg

ADR

70

HS%

57

K/D

0.82

Entry 3/0Util 37

doublemagic

L102

14/15/3 · 1629 dmg

ADR

78

HS%

14

K/D

0.93

Entry 2/0Multi 1Util 3AWP 8
HS % -66%K/D -29%

FincHY-

L10

13/18/3 · 1430 dmg

ADR

68

HS%

85

K/D

0.72

Entry 3/0Util 2Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.