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KagenoCid's team

4

53 kills · 5 players

de_inferno · 31 min

17 rounds · 2026-05-19

Europe 5v5 Queue

Winner · Virrel's team

13

74 kills · 5 players

Top fragger

quanuhs

20 kills

Top impact

Virrel

119 ADR

Util damage

G0rnyak

214 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KagenoCid's team

2 · 2

G3N4_BUK1N

L101

15/14/2 · 1338 dmg

ADR

79

HS%

73

K/D

1.07

Entry 2/0Multi 2Util 58AWP 1Pistol 3
HS % +43%

G0rnyak

L10

11/14/3 · 1364 dmg

ADR

80

HS%

64

K/D

0.79

Util 214AWP 3Pistol 3

kal1dsaw

L101

10/16/3 · 1323 dmg

ADR

78

HS%

80

K/D

0.62

Entry 1/0Multi 1Util 204Pistol 4

d1sc1pIine

L101

9/16/4 · 1271 dmg

ADR

75

HS%

56

K/D

0.56

Entry 2/0Util 96AWP 1Pistol 1

KagenoCid

L101

8/15/1 · 1071 dmg

ADR

63

HS%

75

K/D

0.53

Entry 1/0Multi 1Util 102AWP 1

Virrel's team

10 · 3

quanuhs

L93

20/9/3 · 1981 dmg

ADR

117

HS%

75

K/D

2.22

Entry 2/0Multi 1Pistol 1

Virrel

L104

17/13/7 · 2018 dmg

ADR

119

HS%

47

K/D

1.31

Entry 2/0Util 68Pistol 1

d3x4nt

L103

14/9/7 · 1535 dmg

ADR

90

HS%

64

K/D

1.56

Entry 1/0Multi 2Util 139Pistol 1

tox1c_vibe

L102

13/10/3 · 1079 dmg

ADR

64

HS%

15

K/D

1.30

Entry 1/0Multi 1Util 86AWP 8Pistol 2

Aptist

L101

10/12/6 · 1183 dmg

ADR

70

HS%

60

K/D

0.83

Entry 5/0Util 185Pistol 2

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.