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Winner · b1max-'s team

13

79 kills · 5 players

de_ancient · 34 min

20 rounds · 2026-05-30

Europe 5v5 Queue

Angelloner's team

7

60 kills · 5 players

Top fragger

qu1ckk

20 kills

Top impact

narkoman812

112 ADR

Util damage

b1max-

236 HP

Weak spots this match

vs lifetime baseline
  • Angelloner

    K/D 0.88 (avg 1.09)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

b1max-'s team

5 · 8

qu1ckk

L103

20/7/2 · 1743 dmg

ADR

87

HS%

55

K/D

2.86

Entry 3/0Multi 2Util 97AWP 3Pistol 6

b1max-

L104

19/15/5 · 2106 dmg

ADR

105

HS%

53

K/D

1.27

Entry 3/0Multi 1Util 236Pistol 4

narkoman812

L103

18/12/8 · 2233 dmg

ADR

112

HS%

33

K/D

1.50

Entry 1/0Multi 2Util 175AWP 1Pistol 1

ecstacy0ne

L102

14/13/7 · 1596 dmg

ADR

80

HS%

43

K/D

1.08

Entry 1/0Util 25AWP 3

dr_owiero

L101

8/13/0 · 775 dmg

ADR

39

HS%

50

K/D

0.62

Entry 2/0Util 29Pistol 2

Angelloner's team

7 · 0

Angelloner

L101

15/17/5 · 1868 dmg

ADR

93

HS%

60

K/D

0.88

Entry 4/0Util 1Pistol 4
K/D -19%HS % +15%ADR +13%

zizzu19

L103

15/14/3 · 1547 dmg

ADR

77

HS%

60

K/D

1.07

Entry 2/0Multi 1Util 58AWP 2Pistol 3

slaying

L101

14/16/2 · 1597 dmg

ADR

80

HS%

64

K/D

0.88

Entry 3/0Multi 1AWP 1Pistol 1

virzet-

L10

8/16/4 · 1064 dmg

ADR

53

HS%

62

K/D

0.50

Util 60Pistol 2

ec0_fraGGer

L102

8/16/4 · 1103 dmg

ADR

55

HS%

75

K/D

0.50

Entry 1/0Multi 1Pistol 5

Half-by-half

First half

5 · 7

Second half

8 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.