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Winner · tveksamt's team

16

114 kills · 5 players

de_mirage · 45 min

29 rounds · 2026-05-27

Europe 5v5 Queue

Huurussa's team

13

95 kills · 5 players

Top fragger

tveksamt

34 kills

Top impact

tveksamt

114 ADR

Util damage

Electr0pop

537 HP

Weak spots this match

vs lifetime baseline
  • permabannuke

    K/D 0.64 (avg 1.11)

    -42%
  • permabannuke

    ADR 47 (avg 79)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tveksamt's team

6 · 6 · OT 4

tveksamt

L86

34/17/5 · 3299 dmg

ADR

114

HS%

41

K/D

2.00

Entry 6/0Multi 3Util 57AWP 10Pistol 6

VLADl

L86

29/18/7 · 2643 dmg

ADR

91

HS%

52

K/D

1.61

Entry 5/0Multi 2Util 267AWP 3Pistol 3
K/D +59%ADR +23%

Dalthe

L8

20/18/11 · 2158 dmg

ADR

74

HS%

40

K/D

1.11

Entry 1/0Util 193Pistol 3

Luber-_-

L83

18/19/7 · 2252 dmg

ADR

78

HS%

56

K/D

0.95

Entry 2/0Multi 1Util 241AWP 3

Electr0pop

L91

13/23/8 · 1748 dmg

ADR

60

HS%

54

K/D

0.57

Entry 3/0Util 537Pistol 2

Huurussa's team

6 · 6 · OT 1

Huurussa

L86

25/23/2 · 2340 dmg

ADR

81

HS%

64

K/D

1.09

Entry 3/0Multi 3Util 117AWP 1Pistol 10
HS % +33%

Eskim0-

3

23/20/2 · 2794 dmg

ADR

96

HS%

61

K/D

1.15

Entry 1/0Multi 1Util 146AWP 1Pistol 6

-ww_

L92

21/25/10 · 2634 dmg

ADR

91

HS%

71

K/D

0.84

Entry 4/0Multi 2Util 102Pistol 3

permabannuke

L92

14/22/2 · 1356 dmg

ADR

47

HS%

50

K/D

0.64

Entry 3/0Util 70AWP 2Pistol 6
K/D -42%ADR -41%

Julmur1

L7

12/25/7 · 1750 dmg

ADR

60

HS%

75

K/D

0.48

Entry 1/0Util 115Pistol 4

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.