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Winner · nekL-'s team

13

68 kills · 5 players

de_dust2 · 25 min

16 rounds · 2026-05-23

South America 5V5 Queue

gmcfg's team

3

38 kills · 5 players

Top fragger

TheLuckz

19 kills

Top impact

TheLuckz

105 ADR

Util damage

P0K4M1R4

258 HP

Weak spots this match

vs lifetime baseline
  • P0K4M1R4

    HS % 19% (avg 37%)

    -49%
  • TheLuckz

    HS % 37% (avg 46%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nekL-'s team

9 · 4

TheLuckz

5

19/9/4 · 1682 dmg

ADR

105

HS%

37

K/D

2.11

Entry 2/0Multi 2Util 147Pistol 4
HS % -20%K/D +47%ADR +10%

ZeroGhost_

L64

18/6/3 · 1389 dmg

ADR

87

HS%

56

K/D

3.00

Entry 1/0Multi 2Util 84AWP 8Pistol 4

P0K4M1R4

L74

16/10/3 · 1564 dmg

ADR

98

HS%

19

K/D

1.60

Entry 3/0Multi 2Util 258AWP 3Pistol 1
HS % -49%K/D +70%ADR +35%

ParvoVirus

L5

8/8/12 · 1423 dmg

ADR

89

HS%

12

K/D

1.00

Util 148AWP 2Pistol 1

nekL-

L7

7/5/6 · 845 dmg

ADR

53

HS%

29

K/D

1.40

Entry 1/0Util 158Pistol 3

gmcfg's team

3 · 0

Little-Toddy

L7

12/14/1 · 1153 dmg

ADR

72

HS%

50

K/D

0.86

Entry 2/0Util 48AWP 1Pistol 3

wn777

L82

8/13/3 · 1129 dmg

ADR

71

HS%

38

K/D

0.62

Entry 1/0Util 6AWP 4Pistol 2

ooTavin

7/15/3 · 928 dmg

ADR

58

HS%

57

K/D

0.47

Entry 2/0Util 11AWP 3Pistol 2

DRE4M1337

1

6/13/3 · 875 dmg

ADR

55

HS%

67

K/D

0.46

Entry 3/0Util 5AWP 2Pistol 1

gmcfg

L5

5/14/2 · 754 dmg

ADR

47

HS%

60

K/D

0.36

Entry 1/0Util 34Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.