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Winner · sauce's team

13

75 kills · 5 players

de_anubis · 29 min

18 rounds · 2026-06-04

North America 5V5 Queue

blesd's team

5

54 kills · 5 players

Top fragger

sauce

18 kills

Top impact

sauce

108 ADR

Util damage

sauce

118 HP

Weak spots this match

vs lifetime baseline
  • zont

    ADR 37 (avg 77)

    -52%
  • zont

    K/D 0.53 (avg 1.07)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sauce's team

9 · 4

sauce

L103

18/6/8 · 1936 dmg

ADR

108

HS%

56

K/D

3.00

Entry 1/0Multi 1Util 118Pistol 2

oSeb-

L103

18/10/3 · 1725 dmg

ADR

96

HS%

78

K/D

1.80

Entry 1/0Multi 1Util 8Pistol 5

YamaYan

L106

16/9/3 · 1484 dmg

ADR

82

HS%

56

K/D

1.78

Entry 2/0Multi 1Util 61Pistol 3
K/D +56%HS % +17%

Tweekman

L101

13/12/3 · 1262 dmg

ADR

70

HS%

77

K/D

1.08

Entry 3/0Multi 1Util 59Pistol 3

Tuxce

L10

10/17/8 · 1516 dmg

ADR

84

HS%

50

K/D

0.59

Entry 4/0Util 93Pistol 3

blesd's team

3 · 2

1margiela_

L102

17/14/5 · 1779 dmg

ADR

99

HS%

59

K/D

1.21

Entry 1/0Multi 1Util 106AWP 1Pistol 6

mot

L102

13/14/4 · 1725 dmg

ADR

96

HS%

46

K/D

0.93

Util 42Pistol 5

mirac

L101

11/17/3 · 1527 dmg

ADR

85

HS%

55

K/D

0.65

Entry 2/0Util 46Pistol 4

zont

L10

8/15/2 · 659 dmg

ADR

37

HS%

62

K/D

0.53

Entry 2/0AWP 4
ADR -52%K/D -50%HS % +11%

blesd

L10

5/15/0 · 659 dmg

ADR

37

HS%

40

K/D

0.33

Entry 2/0Util 35AWP 1Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.