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Winner · 4ayQk's team

13

68 kills · 5 players

de_inferno · 28 min

16 rounds · 2026-06-03

Europe 5v5 Queue

tarych's team

3

43 kills · 5 players

Top fragger

DaannysS

21 kills

Top impact

4ayQk

119 ADR

Util damage

DaannysS

508 HP

Weak spots this match

vs lifetime baseline
  • 4ayQk

    HS % 35% (avg 51%)

    -31%
  • shiruu0

    ADR 65 (avg 84)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4ayQk's team

9 · 4

DaannysS

L105

21/6/2 · 1720 dmg

ADR

108

HS%

29

K/D

3.50

Entry 3/0Util 508AWP 2Pistol 2

4ayQk

L103

17/9/5 · 1900 dmg

ADR

119

HS%

35

K/D

1.89

Entry 2/0Multi 2Util 216Pistol 3
HS % -31%K/D +39%ADR +39%

bu11etz

L104

16/7/2 · 1721 dmg

ADR

108

HS%

56

K/D

2.29

Entry 2/0Util 60AWP 4Pistol 2

shiruu0

L101

9/8/3 · 1035 dmg

ADR

65

HS%

56

K/D

1.12

Entry 1/0Util 135AWP 1Pistol 2
ADR -23%K/D -12%

neverrluv

L10

5/13/3 · 673 dmg

ADR

42

HS%

80

K/D

0.38

Entry 1/0Util 79Pistol 1

tarych's team

3 · 0

JM-_-

L101

12/11/0 · 1147 dmg

ADR

72

HS%

58

K/D

1.09

Pistol 1

RealOGPapa

L10

10/13/1 · 1137 dmg

ADR

71

HS%

40

K/D

0.77

Entry 3/0Util 9AWP 2Pistol 3

tarych

L10

8/15/3 · 1065 dmg

ADR

67

HS%

88

K/D

0.53

Entry 1/0Util 43Pistol 2

kavic_

L9

7/15/1 · 973 dmg

ADR

61

HS%

57

K/D

0.47

Entry 1/0Multi 1Util 74Pistol 5

EnDaZ-

L102

6/14/4 · 936 dmg

ADR

59

HS%

17

K/D

0.43

Entry 2/0Util 21Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.