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dinu_paturik's team

9

71 kills · 5 players

de_dust2 · 38 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Winner · FFFlaviu's team

13

82 kills · 5 players

Top fragger

Resene

32 kills

Top impact

Resene

141 ADR

Util damage

pain__

310 HP

Weak spots this match

vs lifetime baseline
  • Facnume

    K/D 0.81 (avg 1.20)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dinu_paturik's team

6 · 3

Resene

L104

32/16/3 · 3097 dmg

ADR

141

HS%

31

K/D

2.00

Entry 7/0Multi 5Util 53AWP 15Pistol 3

dinu_paturik

L103

13/14/5 · 1619 dmg

ADR

74

HS%

62

K/D

0.93

Multi 1Util 106Pistol 1

Facnume

L5

13/16/5 · 1594 dmg

ADR

73

HS%

38

K/D

0.81

Entry 2/0Util 97Pistol 1
K/D -32%ADR -13%HS % +9%

fUNKY_ro

L41

9/19/6 · 1175 dmg

ADR

53

HS%

56

K/D

0.47

Entry 2/0Util 94Pistol 5

Brady212

1

4/17/5 · 620 dmg

ADR

28

HS%

25

K/D

0.24

Util 53

FFFlaviu's team

6 · 7

FFFlaviu

L92

21/17/7 · 2028 dmg

ADR

92

HS%

48

K/D

1.24

Entry 3/0Multi 2Util 145Pistol 3

pain__

L102

20/18/7 · 2175 dmg

ADR

99

HS%

60

K/D

1.11

Entry 2/0Multi 1Util 310Pistol 3

statone

L72

19/12/1 · 1634 dmg

ADR

74

HS%

42

K/D

1.58

Entry 1/0Multi 2Util 74AWP 5Pistol 3
ADR -15%HS % -14%K/D +33%

iNjGOD

L64

15/15/4 · 1537 dmg

ADR

70

HS%

53

K/D

1.00

Entry 4/0Multi 1Util 6AWP 1Pistol 4
ADR -10%HS % +10%

144hzs

L63

7/12/6 · 1227 dmg

ADR

56

HS%

43

K/D

0.58

Entry 1/0Util 157Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.