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Wesolek1997's team

0

61 kills · 4 players

de_nuke · 52 min

1 rounds · 2025-08-25

Europe 5v5 Queue

Winner · Molg's team

1

92 kills · 5 players

Top fragger

Molg

26 kills

Top impact

Molg

95 ADR

Util damage

JMJ-Ralph

116 HP

Weak spots this match

vs lifetime baseline
  • biggchef

    HS % 29% (avg 48%)

    -40%
  • Nano4458

    K/D 0.67 (avg 1.04)

    -36%
  • Wesolek1997

    K/D 0.79 (avg 1.12)

    -29%
  • JMJ-Ralph

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Wesolek1997's team

4 · 7

insany_aue

L32

18/21/2 · 1832 dmg

ADR

76

HS%

44

K/D

0.86

Entry 5/0Multi 1Util 6AWP 5Pistol 4

yebiwe13371

L33

17/18/5 · 1843 dmg

ADR

77

HS%

53

K/D

0.94

Entry 2/0Multi 1Util 112AWP 7Pistol 4

Wesolek1997

L51

15/19/7 · 1706 dmg

ADR

71

HS%

60

K/D

0.79

Entry 1/0Util 72Pistol 2
K/D -29%HS % +54%

Kisiomisio

L41

11/22/5 · 1740 dmg

ADR

73

HS%

55

K/D

0.50

Entry 3/0Pistol 2

Molg's team

8 · 5

Molg

L35

26/17/7 · 2280 dmg

ADR

95

HS%

31

K/D

1.53

Entry 4/0Multi 3AWP 10Pistol 6

JMJ-Ralph

L64

20/15/1 · 1926 dmg

ADR

80

HS%

35

K/D

1.33

Entry 4/0Multi 2Util 116AWP 6Pistol 3
HS % -22%K/D +16%

Ambiva1ence

L63

20/14/5 · 2275 dmg

ADR

95

HS%

35

K/D

1.43

Entry 1/0Multi 2Util 106AWP 1Pistol 1

biggchef

L41

14/16/10 · 2070 dmg

ADR

86

HS%

29

K/D

0.88

Entry 2/0Util 39
HS % -40%K/D -13%ADR +12%

Nano4458

L4

12/18/5 · 1465 dmg

ADR

61

HS%

58

K/D

0.67

Entry 1/0Util 11Pistol 1
K/D -36%HS % +81%

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.