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jp_bast's team

11

66 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-05-30

South America 5V5 Queue

Winner · String's team

13

92 kills · 5 players

Top fragger

pexzin

23 kills

Top impact

BrunoKaiju

102 ADR

Util damage

pexzin

319 HP

Weak spots this match

vs lifetime baseline
  • String

    ADR 52 (avg 83)

    -37%
  • String

    K/D 0.85 (avg 1.29)

    -34%
  • jaapa1

    ADR 78 (avg 93)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jp_bast's team

7 · 4

ASSUSTADO

L82

20/15/1 · 1597 dmg

ADR

67

HS%

55

K/D

1.33

Entry 2/0Multi 2Util 135Pistol 6

Ejaculatron

L95

18/17/4 · 2247 dmg

ADR

94

HS%

61

K/D

1.06

Entry 1/0Multi 1Util 207AWP 1Pistol 1

Gutowisk

L61

11/21/8 · 1803 dmg

ADR

75

HS%

55

K/D

0.52

Entry 2/0Util 253Pistol 4

jp_bast

L81

9/18/6 · 1285 dmg

ADR

54

HS%

78

K/D

0.50

Entry 1/0Multi 1Util 106Pistol 2

FaelMATAPOKO

L82

8/21/7 · 946 dmg

ADR

39

HS%

25

K/D

0.38

Entry 1/0Util 40AWP 3

String's team

5 · 8

pexzin

L95

23/12/8 · 2341 dmg

ADR

98

HS%

48

K/D

1.92

Entry 7/0Multi 2Util 319AWP 3Pistol 6

BrunoKaiju

L84

23/13/3 · 2437 dmg

ADR

102

HS%

43

K/D

1.77

Entry 3/0Multi 2Util 162Pistol 3

jaapa1

L61

19/12/7 · 1866 dmg

ADR

78

HS%

42

K/D

1.58

Entry 3/0Util 37AWP 5Pistol 2
ADR -16%

sciency

L83

16/17/7 · 2150 dmg

ADR

90

HS%

56

K/D

0.94

Entry 3/0Multi 1Util 37Pistol 1

String

L8

11/13/4 · 1254 dmg

ADR

52

HS%

55

K/D

0.85

Entry 1/0Util 103Pistol 1
ADR -37%K/D -34%HS % +22%

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.