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Omega_b's team

0

69 kills · 5 players

de_mirage · 37 min

1 rounds · 2025-03-18

Europe 5v5 Queue

Winner · Artur4704's team

1

80 kills · 5 players

Top fragger

WANKA_

25 kills

Top impact

WANKA_

105 ADR

Util damage

TyRoNe147

279 HP

Weak spots this match

vs lifetime baseline
  • WANKA_

    HS % 44% (avg 52%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Omega_b's team

6 · 3

SpYyKoZzzz

L42

19/19/2 · 1928 dmg

ADR

88

HS%

68

K/D

1.00

Entry 4/0Multi 2Util 21Pistol 4

Omega_b

L43

15/17/2 · 1778 dmg

ADR

81

HS%

27

K/D

0.88

Entry 2/0Multi 2Util 17AWP 1Pistol 1

CH1Master

L32

15/14/2 · 1531 dmg

ADR

70

HS%

60

K/D

1.07

Entry 1/0Multi 2Util 81AWP 2Pistol 3

BLUM13

L41

11/16/4 · 1418 dmg

ADR

65

HS%

45

K/D

0.69

Entry 1/0AWP 2

Azzyy239

L31

9/14/2 · 1093 dmg

ADR

50

HS%

44

K/D

0.64

Entry 2/0Multi 1AWP 1Pistol 1

Artur4704's team

6 · 7

WANKA_

L45

25/12/9 · 2318 dmg

ADR

105

HS%

44

K/D

2.08

Entry 5/0Multi 5Util 11AWP 4Pistol 3
HS % -15%K/D +114%ADR +45%

Artur4704

L33

16/13/7 · 1655 dmg

ADR

75

HS%

38

K/D

1.23

Entry 3/0Multi 1Util 155Pistol 3

obuwaya

L42

15/15/6 · 1271 dmg

ADR

58

HS%

73

K/D

1.00

Entry 1/0Multi 2Util 38AWP 2Pistol 6

TyRoNe147

L42

13/14/7 · 1652 dmg

ADR

75

HS%

15

K/D

0.93

Entry 1/0Util 279AWP 5Pistol 1

Hoowmie

L41

11/15/14 · 1744 dmg

ADR

79

HS%

18

K/D

0.73

Entry 2/0Util 144AWP 4Pistol 4

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.