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rosoneriii's team

8

68 kills · 5 players

de_inferno · 36 min

21 rounds · 2026-05-30

Europe 5v5 Queue

Winner · phzy's team

13

78 kills · 5 players

Top fragger

day0sh4h4

22 kills

Top impact

phzy

105 ADR

Util damage

shushan

256 HP

Weak spots this match

vs lifetime baseline
  • Lewis

    K/D 0.58 (avg 1.23)

    -53%
  • Lewis

    HS % 45% (avg 58%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rosoneriii's team

4 · 4

day0sh4h4

L103

22/13/4 · 2118 dmg

ADR

101

HS%

59

K/D

1.69

Entry 2/0Multi 2Util 76AWP 5Pistol 4
HS % +20%K/D +17%

ta9z

L101

12/14/4 · 1123 dmg

ADR

54

HS%

42

K/D

0.86

Entry 1/0Multi 1Util 109Pistol 3

wap0

L10

12/13/0 · 1403 dmg

ADR

67

HS%

58

K/D

0.92

Entry 1/0AWP 2Pistol 2

rosoneriii

L101

11/19/4 · 1474 dmg

ADR

70

HS%

91

K/D

0.58

Entry 3/0Multi 1Util 237Pistol 3

Lewis

L103

11/19/8 · 1618 dmg

ADR

77

HS%

45

K/D

0.58

Entry 1/0Multi 1Util 242
K/D -53%HS % -22%

phzy's team

8 · 5

phzy

L105

22/15/4 · 2211 dmg

ADR

105

HS%

50

K/D

1.47

Entry 4/0Multi 1Util 50AWP 1Pistol 6

shushan

L104

16/11/5 · 1702 dmg

ADR

81

HS%

56

K/D

1.45

Entry 1/0Multi 1Util 256AWP 2Pistol 5

rakzewww

L102

16/11/4 · 1449 dmg

ADR

69

HS%

44

K/D

1.45

Entry 2/0Util 73Pistol 3

TIMhehe

L102

13/15/7 · 1782 dmg

ADR

85

HS%

69

K/D

0.87

Entry 2/0Multi 2Util 181Pistol 3

MOREE-

L10

11/16/9 · 1364 dmg

ADR

65

HS%

45

K/D

0.69

Entry 4/0Util 245Pistol 5

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.