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Winner · -W1ne-'s team

13

81 kills · 5 players

de_inferno · 38 min

20 rounds · 2026-05-24

Europe 5v5 Queue

Albanzera's team

7

61 kills · 5 players

Top fragger

P4S0

29 kills

Top impact

P4S0

126 ADR

Util damage

Dimasick666

195 HP

Weak spots this match

vs lifetime baseline
  • Selix-

    K/D 0.41 (avg 1.09)

    -62%
  • -W1ne-

    ADR 67 (avg 81)

    -17%
  • -W1ne-

    K/D 0.88 (avg 1.05)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-W1ne-'s team

8 · 5

P4S0

L106

29/9/2 · 2528 dmg

ADR

126

HS%

34

K/D

3.22

Entry 5/0Multi 2Util 75AWP 14Pistol 1

Dimasick666

L104

20/12/5 · 2103 dmg

ADR

105

HS%

65

K/D

1.67

Entry 1/0Multi 2Util 195AWP 3Pistol 3

-W1ne-

L102

14/16/4 · 1341 dmg

ADR

67

HS%

50

K/D

0.88

Entry 3/0Util 34Pistol 1
ADR -17%K/D -16%

SV97

L10

11/12/8 · 1422 dmg

ADR

71

HS%

45

K/D

0.92

Entry 1/0Util 56Pistol 1

IsoKatti

L101

7/13/6 · 1178 dmg

ADR

59

HS%

57

K/D

0.54

Entry 1/0Util 46Pistol 1

Albanzera's team

4 · 3

-TinG-

L102

22/14/2 · 2282 dmg

ADR

114

HS%

73

K/D

1.57

Entry 5/0Multi 2Util 88Pistol 5

Albanzera

L101

12/18/2 · 1221 dmg

ADR

61

HS%

58

K/D

0.67

Entry 2/0Multi 1Util 31Pistol 7

MONEYMVN

L102

10/16/3 · 1416 dmg

ADR

71

HS%

70

K/D

0.62

Entry 1/0Multi 1Util 58Pistol 4

Dest1ny110

L101

10/17/0 · 1006 dmg

ADR

50

HS%

80

K/D

0.59

Entry 1/0Multi 1Util 7AWP 1Pistol 5

Selix-

L101

7/17/5 · 1486 dmg

ADR

74

HS%

86

K/D

0.41

Multi 1Util 34Pistol 1
K/D -62%HS % +95%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.