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Winner · 12avgdemon's team

13

89 kills · 5 players

de_overpass · 35 min

22 rounds · 2026-06-01

Europe 5v5 Queue

MJ20's team

9

70 kills · 5 players

Top fragger

cribiiX

26 kills

Top impact

cribiiX

110 ADR

Util damage

12avgdemon

105 HP

Weak spots this match

vs lifetime baseline
  • Nerdiii

    HS % 31% (avg 50%)

    -38%
  • 12avgdemon

    HS % 29% (avg 40%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

12avgdemon's team

7 · 6

cribiiX

L85

26/11/5 · 2408 dmg

ADR

110

HS%

62

K/D

2.36

Entry 1/0Multi 3Util 56AWP 3Pistol 6
K/D +121%ADR +46%

12avgdemon

L9

21/13/6 · 2224 dmg

ADR

101

HS%

29

K/D

1.62

Entry 3/0Util 105AWP 13Pistol 4
HS % -28%K/D +59%ADR +30%

Nerdiii

L83

16/15/4 · 1677 dmg

ADR

76

HS%

31

K/D

1.07

Entry 3/0Multi 1Util 68
HS % -38%

starksek10

L93

15/16/5 · 1697 dmg

ADR

77

HS%

80

K/D

0.94

Entry 3/0Multi 3Util 11Pistol 2

makiaveli15

L82

11/16/5 · 1202 dmg

ADR

55

HS%

64

K/D

0.69

Entry 1/0Util 54AWP 1Pistol 2

MJ20's team

5 · 4

LuzziferX

L83

19/15/2 · 1881 dmg

ADR

86

HS%

42

K/D

1.27

Entry 1/0Multi 1Util 6AWP 2Pistol 4

MJ20

L93

18/17/3 · 1939 dmg

ADR

88

HS%

56

K/D

1.06

Entry 5/0Util 65AWP 3Pistol 3

-hitman7

L82

15/17/2 · 1874 dmg

ADR

85

HS%

53

K/D

0.88

Entry 1/0Pistol 8

qeq_

L81

10/20/2 · 1258 dmg

ADR

57

HS%

60

K/D

0.50

Entry 4/0Util 60Pistol 3

ShoowwWwwW

L8

8/20/4 · 830 dmg

ADR

38

HS%

38

K/D

0.40

Util 8AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.