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s1ner-'s team

9

67 kills · 5 players

de_dust2 · 43 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Winner · gothlib's team

13

83 kills · 5 players

Top fragger

caxl-

23 kills

Top impact

caxl-

117 ADR

Util damage

azure2147

254 HP

Weak spots this match

vs lifetime baseline
  • s1ner-

    K/D 0.75 (avg 1.17)

    -36%
  • ksolter

    ADR 59 (avg 82)

    -28%
  • s1ner-

    ADR 65 (avg 82)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

s1ner-'s team

6 · 3

azure2147

L103

19/15/4 · 1945 dmg

ADR

88

HS%

37

K/D

1.27

Entry 2/0Multi 2Util 254AWP 1Pistol 6

ksolter

L101

15/15/1 · 1299 dmg

ADR

59

HS%

47

K/D

1.00

Multi 1Util 57AWP 3Pistol 2
ADR -28%K/D -13%HS % +9%

BuuBl1k

L102

13/17/5 · 1502 dmg

ADR

68

HS%

69

K/D

0.76

Multi 1Util 76AWP 1Pistol 2

s1ner-

L102

12/16/3 · 1436 dmg

ADR

65

HS%

58

K/D

0.75

Entry 2/0AWP 5Pistol 6
K/D -36%ADR -21%HS % +12%

swee66

L101

8/20/3 · 1457 dmg

ADR

66

HS%

88

K/D

0.40

Entry 2/0Util 18

gothlib's team

6 · 7

caxl-

L105

23/13/5 · 2566 dmg

ADR

117

HS%

70

K/D

1.77

Entry 8/0Multi 2Pistol 2

gothlib

L103

17/15/5 · 1708 dmg

ADR

78

HS%

71

K/D

1.13

Entry 4/0Multi 2Util 90AWP 2Pistol 4

hobbitzce

L102

16/13/7 · 1820 dmg

ADR

83

HS%

50

K/D

1.23

Entry 1/0Multi 2Util 125AWP 1Pistol 2

pariruri1

L103

14/12/5 · 1232 dmg

ADR

56

HS%

29

K/D

1.17

Entry 2/0Multi 1Util 202AWP 1Pistol 1

gottaz

L10

13/15/4 · 1363 dmg

ADR

62

HS%

38

K/D

0.87

Entry 1/0Util 33AWP 3

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.