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Winner · LLLLLL

13

82 kills · 5 players

de_dust2 · 33 min

21 rounds · 2026-06-13

Europe 5v5 Queue

Dns---'s team

8

73 kills · 5 players

Top fragger

HaugeNN

25 kills

Top impact

HaugeNN

122 ADR

Util damage

DAUDINMERS

141 HP

Weak spots this match

vs lifetime baseline
  • DAUDINMERS

    K/D 0.83 (avg 1.09)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LLLLLL

8 · 5

HaugeNN

L105

25/11/4 · 2556 dmg

ADR

122

HS%

28

K/D

2.27

Entry 3/0Multi 4Util 30AWP 17Pistol 4

FuruaN

L104

22/14/3 · 1954 dmg

ADR

93

HS%

55

K/D

1.57

Entry 3/0Multi 4Util 2Pistol 7
K/D +40%ADR +16%

Tess--

L9

15/14/4 · 1503 dmg

ADR

72

HS%

53

K/D

1.07

Util 28Pistol 3
HS % +18%K/D +8%

HEHEmoenHEHE

L93

11/19/8 · 1785 dmg

ADR

85

HS%

73

K/D

0.58

Entry 4/0Multi 1Util 16AWP 3Pistol 4

theLANDOR

L91

9/15/4 · 912 dmg

ADR

43

HS%

44

K/D

0.60

Multi 1Util 37Pistol 2

Dns---'s team

4 · 4

Dns---

L102

16/17/2 · 1602 dmg

ADR

76

HS%

50

K/D

0.94

Entry 6/0Multi 1Util 80AWP 3Pistol 3

2FasT-CLU

L102

16/14/5 · 1656 dmg

ADR

79

HS%

56

K/D

1.14

Util 91AWP 2Pistol 3

DAUDINMERS

L93

15/18/7 · 1994 dmg

ADR

95

HS%

60

K/D

0.83

Entry 2/0Multi 1Util 141AWP 2Pistol 3
K/D -24%HS % +46%ADR +10%

smok3rinho

L10

13/17/7 · 1548 dmg

ADR

74

HS%

23

K/D

0.76

Entry 2/0Util 72AWP 2Pistol 1

aXuII

L91

13/16/3 · 1374 dmg

ADR

65

HS%

15

K/D

0.81

Entry 1/0Util 108AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.