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Winner · Inverse554's team

13

89 kills · 5 players

de_cache · 39 min

24 rounds · 2026-06-03

Europe 5v5 Queue

MEDIATOR_chO's team

11

93 kills · 5 players

Top fragger

Niko993

25 kills

Top impact

PeNcIoNerXD

122 ADR

Util damage

gde_a1m

231 HP

Weak spots this match

vs lifetime baseline
  • aasphalt

    K/D 0.79 (avg 1.06)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Inverse554's team

7 · 6

Niko993

L64

25/18/5 · 2354 dmg

ADR

98

HS%

48

K/D

1.39

Entry 3/0Multi 3Util 5AWP 1Pistol 4

albanec

L72

17/20/9 · 2291 dmg

ADR

96

HS%

71

K/D

0.85

Entry 1/0Multi 1Util 75Pistol 6

Inverse554

L72

16/19/6 · 1669 dmg

ADR

70

HS%

56

K/D

0.84

Entry 2/0Multi 1AWP 3Pistol 2

Zenvory

L73

16/17/8 · 1819 dmg

ADR

76

HS%

62

K/D

0.94

Entry 2/0Multi 2Util 168Pistol 4

aasphalt

L72

15/19/6 · 1667 dmg

ADR

70

HS%

47

K/D

0.79

Entry 1/0Util 126AWP 1Pistol 3
K/D -25%ADR -8%HS % +15%

MEDIATOR_chO's team

5 · 6

Inbeijon

L7

24/18/2 · 2199 dmg

ADR

92

HS%

54

K/D

1.33

Entry 4/0Multi 2Util 75Pistol 4

PeNcIoNerXD

L74

24/18/10 · 2925 dmg

ADR

122

HS%

54

K/D

1.33

Entry 5/0Multi 2Util 57AWP 1Pistol 7

gde_a1m

L74

21/18/7 · 2077 dmg

ADR

87

HS%

24

K/D

1.17

Entry 2/0Multi 1Util 231AWP 4Pistol 3

sugardaily

L52

14/19/6 · 1815 dmg

ADR

76

HS%

50

K/D

0.74

Entry 1/0Multi 1Util 18Pistol 2

MEDIATOR_chO

L51

10/19/6 · 1016 dmg

ADR

42

HS%

40

K/D

0.53

Entry 3/0Util 13Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.