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Winner · vernzzz's team

13

70 kills · 5 players

de_cache · 23 min

15 rounds · 2026-05-08

SEA 5V5 Queue

Likkleboizzz's team

2

36 kills · 5 players

Top fragger

LoboBOT-T

22 kills

Top impact

LoboBOT-T

134 ADR

Util damage

klauseR

76 HP

Weak spots this match

vs lifetime baseline
  • XiaoZhuZhu

    HS % 0% (avg 43%)

    -100%
  • XiaoZhuZhu

    K/D 0.21 (avg 1.34)

    -84%
  • mme1o-

    K/D 0.53 (avg 1.20)

    -56%
  • XiaoZhuZhu

    ADR 43 (avg 83)

    -48%
  • mme1o-

    ADR 61 (avg 90)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vernzzz's team

10 · 3

LoboBOT-T

L105

22/4/2 · 2013 dmg

ADR

134

HS%

41

K/D

5.50

Entry 2/0Multi 1Util 48AWP 9Pistol 3

klauseR

L101

17/7/1 · 1547 dmg

ADR

103

HS%

47

K/D

2.43

Multi 1Util 76Pistol 1

vernzzz

L103

15/5/5 · 1558 dmg

ADR

104

HS%

87

K/D

3.00

Multi 1Util 23Pistol 5

hwllo-

L103

10/9/6 · 1228 dmg

ADR

82

HS%

60

K/D

1.11

Entry 2/0Util 9Pistol 2
HS % +25%

b0ts_

L101

6/11/5 · 794 dmg

ADR

53

HS%

67

K/D

0.55

Entry 4/0Util 37

Likkleboizzz's team

2 · 0

HumorouSSSS

L101

11/13/2 · 1093 dmg

ADR

73

HS%

45

K/D

0.85

Entry 2/0Multi 1AWP 3Pistol 2

wndrzwer

L101

10/14/3 · 1482 dmg

ADR

99

HS%

40

K/D

0.71

Entry 3/0AWP 2Pistol 5

mme1o-

L10

8/15/6 · 921 dmg

ADR

61

HS%

50

K/D

0.53

Entry 2/0Util 59Pistol 3
K/D -56%ADR -32%

Likkleboizzz

L10

4/14/1 · 490 dmg

ADR

33

HS%

50

K/D

0.29

Pistol 1

XiaoZhuZhu

L10

3/14/2 · 649 dmg

ADR

43

HS%

0

K/D

0.21

HS % -100%K/D -84%

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.