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ancy-'s team

11

79 kills · 5 players

de_dust2 · 36 min

24 rounds · 2026-05-29

Europe 5v5 Queue

Winner · belali----'s team

13

91 kills · 5 players

Top fragger

xEternaLxx

33 kills

Top impact

xEternaLxx

133 ADR

Util damage

xEternaLxx

157 HP

Weak spots this match

vs lifetime baseline
  • Zebere

    K/D 0.61 (avg 1.20)

    -49%
  • -0scar

    K/D 0.89 (avg 1.71)

    -48%
  • Zebere

    ADR 53 (avg 86)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ancy-'s team

5 · 6

ancy-

L102

20/16/0 · 1903 dmg

ADR

79

HS%

70

K/D

1.25

Entry 2/0Multi 3AWP 1Pistol 1

1NSERT2

L104

17/18/5 · 1837 dmg

ADR

77

HS%

35

K/D

0.94

Entry 1/0Multi 2Util 57AWP 1Pistol 2

-0scar

L103

17/19/6 · 2182 dmg

ADR

91

HS%

53

K/D

0.89

Entry 4/0Multi 3Util 16AWP 12Pistol 4
K/D -48%HS % +47%

amanek

L101

14/20/4 · 1630 dmg

ADR

68

HS%

50

K/D

0.70

Entry 1/0Multi 1Util 35AWP 7

Zebere

L101

11/18/3 · 1269 dmg

ADR

53

HS%

64

K/D

0.61

Entry 2/0Util 50Pistol 2
K/D -49%ADR -38%HS % +33%

belali----'s team

7 · 6

xEternaLxx

L106

33/16/8 · 3198 dmg

ADR

133

HS%

55

K/D

2.06

Entry 7/0Multi 5Util 157AWP 5Pistol 6

belali----

L103

21/16/4 · 2297 dmg

ADR

96

HS%

38

K/D

1.31

Entry 6/0Multi 2AWP 14Pistol 3

Nech1k

L103

16/14/2 · 1749 dmg

ADR

73

HS%

56

K/D

1.14

Util 115Pistol 4

gxth

L101

13/14/1 · 1233 dmg

ADR

51

HS%

46

K/D

0.93

Multi 1Util 62

Ronnie_-_

L10

8/19/10 · 1180 dmg

ADR

49

HS%

50

K/D

0.42

Entry 1/0Util 50

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.