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MaykWill's team

0

76 kills · 5 players

de_mirage · 40 min

1 rounds · 2025-10-29

South America 5V5 Queue

Winner · medinaBadboy's team

1

88 kills · 5 players

Top fragger

medinaBadboy

30 kills

Top impact

medinaBadboy

119 ADR

Util damage

DDI11

304 HP

Weak spots this match

vs lifetime baseline
  • DDI11

    HS % 50% (avg 67%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MaykWill's team

6 · 5

MaykWill

L55

18/17/3 · 1669 dmg

ADR

70

HS%

72

K/D

1.06

Entry 2/0Multi 2Util 98Pistol 1

CIPE-BAIANO

L42

17/16/3 · 1899 dmg

ADR

79

HS%

35

K/D

1.06

Entry 2/0Multi 2Util 107AWP 6Pistol 3
K/D +34%ADR +31%

BROTO

L52

16/15/5 · 1735 dmg

ADR

72

HS%

44

K/D

1.07

Entry 1/0Util 210AWP 3Pistol 5

tuccanogg

L41

15/20/5 · 1904 dmg

ADR

79

HS%

33

K/D

0.75

Entry 2/0Util 30Pistol 1

BODDEzao

L41

10/20/8 · 1388 dmg

ADR

58

HS%

40

K/D

0.50

Entry 2/0Util 124AWP 3Pistol 2

medinaBadboy's team

6 · 7

medinaBadboy

L76

30/17/4 · 2858 dmg

ADR

119

HS%

53

K/D

1.76

Entry 6/0Multi 3Util 104Pistol 2

UsuarioDeK9

L44

21/14/2 · 2052 dmg

ADR

86

HS%

67

K/D

1.50

Entry 2/0Multi 2Util 173Pistol 6

Jucakill

L52

20/16/9 · 2057 dmg

ADR

86

HS%

30

K/D

1.25

Entry 4/0Multi 2Util 17AWP 13Pistol 4

DDI11

L51

10/16/5 · 1212 dmg

ADR

51

HS%

50

K/D

0.62

Entry 1/0Util 304AWP 3Pistol 2
HS % -25%

Tellpezz

L3

7/16/8 · 1304 dmg

ADR

54

HS%

43

K/D

0.44

Entry 2/0Util 297Pistol 2

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.