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ptzz-'s team

11

85 kills · 5 players

de_mirage · 39 min

24 rounds · 2026-05-16

Europe 5v5 Queue

Winner · D1eGOAT's team

13

96 kills · 5 players

Top fragger

RunninMonkeY

29 kills

Top impact

SliceRRR

119 ADR

Util damage

RunninMonkeY

171 HP

Weak spots this match

vs lifetime baseline
  • p1gwa

    K/D 0.74 (avg 1.08)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ptzz-'s team

7 · 4

SliceRRR

L101

25/20/9 · 2861 dmg

ADR

119

HS%

52

K/D

1.25

Entry 7/0Multi 1Pistol 5

VarrioX

L103

19/18/2 · 1919 dmg

ADR

80

HS%

53

K/D

1.06

Entry 1/0Multi 1Util 35Pistol 7

-tsc-

L103

17/19/5 · 2091 dmg

ADR

87

HS%

53

K/D

0.89

Entry 3/0Util 33Pistol 5

-LazaroWWW

L91

12/20/3 · 1480 dmg

ADR

62

HS%

50

K/D

0.60

Entry 2/0Multi 1Util 65Pistol 4

ptzz-

L83

12/19/4 · 1239 dmg

ADR

52

HS%

67

K/D

0.63

Entry 2/0Multi 1Util 53Pistol 1

D1eGOAT's team

5 · 8

RunninMonkeY

L104

29/15/4 · 2428 dmg

ADR

101

HS%

48

K/D

1.93

Entry 2/0Multi 3Util 171AWP 1Pistol 4

D1eGOAT

L105

22/14/10 · 2711 dmg

ADR

113

HS%

45

K/D

1.57

Entry 1/0Multi 2Util 88AWP 1Pistol 2

shandutayn

L91

17/19/7 · 2009 dmg

ADR

84

HS%

47

K/D

0.89

Entry 3/0Multi 1Util 37Pistol 2

HessaCzesteR

L81

14/18/1 · 1381 dmg

ADR

58

HS%

29

K/D

0.78

Entry 2/0Multi 1Util 61

p1gwa

2

14/19/9 · 1628 dmg

ADR

68

HS%

50

K/D

0.74

Entry 1/0Multi 1Util 138Pistol 5
K/D -31%HS % +14%

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.