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Winner · defolt_777's team

16

107 kills · 5 players

de_mirage · 54 min

30 rounds · 2026-06-10

Europe 5v5 Queue

karambus_'s team

14

113 kills · 5 players

Top fragger

Ruzan158

31 kills

Top impact

Ruzan158

118 ADR

Util damage

roshi

292 HP

Weak spots this match

vs lifetime baseline
  • Lute

    K/D 0.41 (avg 1.19)

    -66%
  • Lute

    ADR 59 (avg 90)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

defolt_777's team

4 · 8 · OT 4

defolt_777

L105

29/21/4 · 2659 dmg

ADR

89

HS%

62

K/D

1.38

Entry 4/0Multi 5Util 81Pistol 2

Focie

L104

26/20/5 · 2695 dmg

ADR

90

HS%

35

K/D

1.30

Entry 3/0Multi 3Util 26AWP 15Pistol 2

roshi

L101

22/23/12 · 2557 dmg

ADR

85

HS%

23

K/D

0.96

Entry 3/0Multi 1Util 292AWP 1Pistol 1

by3-

L104

19/22/9 · 2060 dmg

ADR

69

HS%

58

K/D

0.86

Entry 3/0Multi 2Util 30Pistol 7

Lute

L102

11/27/5 · 1767 dmg

ADR

59

HS%

91

K/D

0.41

Entry 2/0Util 270Pistol 2
K/D -66%ADR -35%HS % +75%

karambus_'s team

8 · 4 · OT 2

Ruzan158

L96

31/20/7 · 3535 dmg

ADR

118

HS%

45

K/D

1.55

Entry 6/0Multi 1Util 195AWP 4Pistol 7

hhhhhustle

L104

27/23/10 · 2877 dmg

ADR

96

HS%

44

K/D

1.17

Entry 4/0Multi 2Util 56AWP 10Pistol 3

karambus_

L103

25/20/4 · 2578 dmg

ADR

86

HS%

36

K/D

1.25

Entry 3/0Multi 2Util 241Pistol 2

fr1nder

L101

16/21/5 · 1942 dmg

ADR

65

HS%

44

K/D

0.76

Util 48

aaxen

L10

14/23/2 · 1407 dmg

ADR

47

HS%

29

K/D

0.61

Entry 2/0Util 149AWP 3Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.