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LiiMAR's team

4

50 kills · 5 players

de_cache · 28 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Vezzy's team

13

71 kills · 5 players

Top fragger

Vezzy

19 kills

Top impact

Vezzy

115 ADR

Util damage

chiki228

134 HP

Weak spots this match

vs lifetime baseline
  • LiiMAR

    K/D 0.73 (avg 1.07)

    -32%
  • LiiMAR

    ADR 62 (avg 75)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LiiMAR's team

4 · 0

Mujahideen99

L72

14/12/3 · 1640 dmg

ADR

97

HS%

50

K/D

1.17

Entry 1/0Util 87AWP 4Pistol 3

LiiMAR

L7

11/15/3 · 1059 dmg

ADR

62

HS%

64

K/D

0.73

Entry 1/0Util 61Pistol 2
K/D -32%ADR -17%HS % +23%

PadreSerdar

L82

11/15/2 · 1279 dmg

ADR

75

HS%

45

K/D

0.73

Entry 3/0Multi 1Util 98AWP 3Pistol 4

Bebolii

L7

8/13/4 · 850 dmg

ADR

50

HS%

25

K/D

0.62

Util 88Pistol 2

morphhhhhhh1

L8

6/16/1 · 810 dmg

ADR

48

HS%

67

K/D

0.38

Entry 1/0Util 75Pistol 2

Vezzy's team

8 · 5

Vezzy

L95

19/11/3 · 1951 dmg

ADR

115

HS%

68

K/D

1.73

Entry 1/0Multi 2Util 73Pistol 3

victorxumy

L71

16/13/2 · 1430 dmg

ADR

84

HS%

69

K/D

1.23

Entry 4/0Multi 1Util 10Pistol 2

AleArgual

L73

16/7/2 · 1568 dmg

ADR

92

HS%

62

K/D

2.29

Entry 4/0Multi 1Util 71Pistol 3

ost1qq

L72

11/12/4 · 1374 dmg

ADR

81

HS%

45

K/D

0.92

Entry 2/0Util 22Pistol 2

chiki228

L42

9/7/4 · 1035 dmg

ADR

61

HS%

44

K/D

1.29

Util 134Pistol 1

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.