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Winner · zx8n's team

13

68 kills · 5 players

de_inferno · 28 min

15 rounds · 2026-06-04

Europe 5v5 Queue

iTwisteR's team

2

41 kills · 5 players

Top fragger

zx8n

21 kills

Top impact

zx8n

128 ADR

Util damage

--m1-

270 HP

Weak spots this match

vs lifetime baseline
  • iTwisteR

    K/D 0.50 (avg 1.02)

    -51%
  • Chips666

    K/D 0.73 (avg 1.23)

    -41%
  • Chips666

    ADR 70 (avg 89)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zx8n's team

10 · 3

zx8n

L104

21/6/6 · 1920 dmg

ADR

128

HS%

38

K/D

3.50

Entry 1/0Multi 2Util 269Pistol 5

Herr-LaMief

L72

14/9/3 · 1190 dmg

ADR

79

HS%

50

K/D

1.56

Entry 2/0Multi 1Util 76Pistol 2
K/D +49%HS % +19%

kRYNN

L52

13/8/5 · 1241 dmg

ADR

83

HS%

46

K/D

1.62

Entry 1/0Multi 2Util 14Pistol 2
K/D +46%

--m1-

L84

12/7/8 · 1535 dmg

ADR

102

HS%

75

K/D

1.71

Entry 2/0Multi 1Util 270Pistol 1

Chips666

L91

8/11/4 · 1053 dmg

ADR

70

HS%

50

K/D

0.73

Entry 5/0Util 159AWP 4
K/D -41%ADR -21%

iTwisteR's team

2 · 0

Cerppa

L81

13/13/3 · 1646 dmg

ADR

110

HS%

46

K/D

1.00

Entry 2/0Multi 1Util 174AWP 3Pistol 3

johngarik473

L91

11/14/1 · 812 dmg

ADR

54

HS%

64

K/D

0.79

Entry 1/0Multi 1Util 21Pistol 2

iTwisteR

L9

7/14/3 · 1068 dmg

ADR

71

HS%

57

K/D

0.50

Util 67Pistol 3
K/D -51%ADR -11%HS % +24%

Azin323

L8

7/14/4 · 1103 dmg

ADR

74

HS%

57

K/D

0.50

Entry 1/0Util 53Pistol 3

Haquli

L9

3/13/2 · 688 dmg

ADR

46

HS%

67

K/D

0.23

Util 158Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.