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Winner · franciszn's team

13

86 kills · 5 players

de_inferno · 52 min

24 rounds · 2026-06-17

North America 5V5 Queue

-Dylan--'s team

11

79 kills · 5 players

Top fragger

-Dylan--

22 kills

Top impact

RedEeyeZ

103 ADR

Util damage

franciszn

265 HP

Weak spots this match

vs lifetime baseline
  • RedEeyeZ

    K/D 1.12 (avg 1.35)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

franciszn's team

6 · 7

voItra

L103

19/16/4 · 1939 dmg

ADR

81

HS%

53

K/D

1.19

Entry 1/0Util 36AWP 1Pistol 4

RedEeyeZ

L104

19/17/7 · 2468 dmg

ADR

103

HS%

37

K/D

1.12

Entry 6/0Multi 2Util 225AWP 4Pistol 2
K/D -17%HS % -12%ADR +10%

RoanH

L91

19/14/5 · 1942 dmg

ADR

81

HS%

53

K/D

1.36

Entry 4/0Util 127Pistol 2

franciszn

L104

17/18/4 · 1687 dmg

ADR

70

HS%

35

K/D

0.94

Entry 3/0Multi 1Util 265Pistol 1

TG3K

L101

12/16/6 · 1650 dmg

ADR

69

HS%

42

K/D

0.75

Entry 2/0Util 146Pistol 2

-Dylan--'s team

6 · 5

-Dylan--

L104

22/15/5 · 2224 dmg

ADR

93

HS%

55

K/D

1.47

Entry 2/0Multi 2AWP 2Pistol 6
ADR +26%HS % +25%

spenny6

L101

21/18/9 · 2149 dmg

ADR

90

HS%

43

K/D

1.17

Entry 1/0Multi 2Util 197AWP 1Pistol 4

Jaidan

L103

21/15/2 · 2146 dmg

ADR

89

HS%

57

K/D

1.40

Entry 1/0Multi 4Pistol 4

tyco1

L102

10/18/6 · 1189 dmg

ADR

50

HS%

30

K/D

0.56

Entry 1/0Multi 1Util 76

Sinfull

L91

5/21/10 · 1054 dmg

ADR

44

HS%

40

K/D

0.24

Entry 3/0Util 206

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.