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Winner · Kelzito's team

13

67 kills · 5 players

de_mirage · 22 min

14 rounds · 2026-05-29

Europe 5v5 Queue

Harabagiu26's team

1

44 kills · 5 players

Top fragger

JMiraak

20 kills

Top impact

zeithroN

124 ADR

Util damage

zeithroN

306 HP

Weak spots this match

vs lifetime baseline
  • JooRafa

    HS % 14% (avg 44%)

    -68%
  • kstanczuk

    K/D 0.62 (avg 1.24)

    -50%
  • JooRafa

    K/D 0.78 (avg 0.96)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kelzito's team

11 · 2

JMiraak

L104

20/10/2 · 1658 dmg

ADR

118

HS%

50

K/D

2.00

Entry 3/0Multi 3Util 5Pistol 1

zeithroN

L92

14/12/12 · 1737 dmg

ADR

124

HS%

50

K/D

1.17

Util 306AWP 1
ADR +51%

Sochii

L83

14/5/1 · 1199 dmg

ADR

86

HS%

64

K/D

2.80

Entry 1/0Multi 1Pistol 5

Kelzito

L73

12/8/6 · 1279 dmg

ADR

91

HS%

58

K/D

1.50

Entry 3/0Multi 2Util 107Pistol 4
HS % +49%ADR +27%

JooRafa

L81

7/9/6 · 913 dmg

ADR

65

HS%

14

K/D

0.78

Entry 1/0Util 60
HS % -68%K/D -19%

Harabagiu26's team

1 · 0

Meziooo

L9

9/13/3 · 992 dmg

ADR

71

HS%

44

K/D

0.69

Entry 1/0AWP 1Pistol 2

Harabagiu26

L7

9/13/2 · 850 dmg

ADR

61

HS%

33

K/D

0.69

Multi 1

-m1rel

L9

9/14/3 · 1220 dmg

ADR

87

HS%

56

K/D

0.64

Entry 2/0Multi 1Pistol 4

qeq_

L8

9/14/2 · 739 dmg

ADR

53

HS%

67

K/D

0.64

Entry 2/0Pistol 2

kstanczuk

L91

8/13/5 · 1221 dmg

ADR

87

HS%

62

K/D

0.62

Entry 1/0Multi 1Util 23Pistol 1
K/D -50%HS % +35%ADR +10%

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.