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Winner · ZenLaz's team

13

83 kills · 5 players

de_dust2 · 33 min

21 rounds · 2026-06-01

Europe 5v5 Queue

voitik-'s team

8

70 kills · 5 players

Top fragger

ZenLaz

20 kills

Top impact

ZenLaz

97 ADR

Util damage

rio4k

177 HP

Weak spots this match

vs lifetime baseline
  • rio4k

    K/D 0.81 (avg 1.07)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ZenLaz's team

6 · 7

ZenLaz

L94

20/11/3 · 2037 dmg

ADR

97

HS%

45

K/D

1.82

Entry 2/0Multi 3Util 3AWP 5Pistol 4
HS % -10%K/D +64%ADR +23%

Cylert

L92

20/13/3 · 1899 dmg

ADR

90

HS%

55

K/D

1.54

Entry 1/0Multi 1Util 99Pistol 3

Berden4

L94

19/14/1 · 1925 dmg

ADR

92

HS%

32

K/D

1.36

Entry 3/0Multi 2Util 35AWP 6Pistol 2

rio4k

L92

13/16/8 · 1651 dmg

ADR

79

HS%

69

K/D

0.81

Entry 3/0Util 177AWP 4Pistol 5
K/D -24%ADR -10%HS % +30%

_bouncer_

L101

11/16/2 · 1223 dmg

ADR

58

HS%

45

K/D

0.69

Entry 2/0Util 149AWP 2Pistol 3

voitik-'s team

6 · 2

9q7

L103

18/17/2 · 1989 dmg

ADR

95

HS%

50

K/D

1.06

Entry 2/0Multi 2AWP 6Pistol 3

louishi

L101

16/16/1 · 1681 dmg

ADR

80

HS%

38

K/D

1.00

Entry 1/0Multi 2Util 83AWP 1Pistol 3

-jestLuuzik

L9

14/18/4 · 1842 dmg

ADR

88

HS%

57

K/D

0.78

Entry 4/0Util 57AWP 2Pistol 5

fuckio228

L92

12/15/2 · 1283 dmg

ADR

61

HS%

75

K/D

0.80

Entry 2/0Multi 1Util 112AWP 4Pistol 2

voitik-

L102

10/17/6 · 1325 dmg

ADR

63

HS%

70

K/D

0.59

Entry 1/0Util 65AWP 1Pistol 5

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.