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jkq's team

7

59 kills · 5 players

de_dust2 · 34 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Winner · cons0ley's team

13

80 kills · 5 players

Top fragger

cons0ley

25 kills

Top impact

cons0ley

117 ADR

Util damage

fuzZza_peeK

247 HP

Weak spots this match

vs lifetime baseline
  • JAARAA

    HS % 36% (avg 49%)

    -27%
  • Hazr0d

    K/D 0.93 (avg 1.21)

    -23%
  • JAARAA

    K/D 0.85 (avg 1.09)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jkq's team

4 · 3

jkq

L83

14/16/5 · 1613 dmg

ADR

81

HS%

71

K/D

0.88

Entry 2/0Util 167Pistol 2

Hazr0d

L8

14/15/0 · 1492 dmg

ADR

75

HS%

64

K/D

0.93

Entry 5/0AWP 4Pistol 3
K/D -23%ADR -10%HS % +8%

xoni69

L92

11/17/2 · 1183 dmg

ADR

59

HS%

27

K/D

0.65

Entry 3/0Multi 1Util 127AWP 4Pistol 1

fuzZza_peeK

L71

10/17/8 · 1680 dmg

ADR

84

HS%

60

K/D

0.59

Entry 1/0Util 247AWP 1Pistol 2

Caaxee

L81

10/15/4 · 1106 dmg

ADR

55

HS%

70

K/D

0.67

Util 41Pistol 3

cons0ley's team

8 · 5

cons0ley

L74

25/13/6 · 2347 dmg

ADR

117

HS%

44

K/D

1.92

Entry 5/0Multi 3AWP 8Pistol 5

hustler_one

L85

22/9/1 · 1871 dmg

ADR

94

HS%

64

K/D

2.44

Multi 3Util 95AWP 1Pistol 7

eid

L81

12/15/9 · 1611 dmg

ADR

81

HS%

67

K/D

0.80

Entry 2/0Multi 1Util 48AWP 4Pistol 2

JAARAA

L83

11/13/7 · 1336 dmg

ADR

67

HS%

36

K/D

0.85

Util 76AWP 3Pistol 1
HS % -27%K/D -22%

-0ne

L8

10/11/4 · 1171 dmg

ADR

59

HS%

40

K/D

0.91

Entry 2/0Util 77Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.