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spa1sov's team

10

77 kills · 5 players

de_dust2 · 38 min

23 rounds · 2025-12-09

Europe 5v5 Queue

Winner · acke-_'s team

13

88 kills · 5 players

Top fragger

Trytostopmee

22 kills

Top impact

acke-_

109 ADR

Util damage

acke-_

188 HP

Weak spots this match

vs lifetime baseline
  • ResinkK

    K/D 0.88 (avg 1.10)

    -20%
  • Anekdude

    K/D 1.00 (avg 1.25)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

spa1sov's team

5 · 5

Trytostopmee

L103

22/19/5 · 2411 dmg

ADR

105

HS%

36

K/D

1.16

Entry 2/0Multi 3Util 51AWP 5Pistol 6

Anekdude

L10

15/15/5 · 1701 dmg

ADR

74

HS%

53

K/D

1.00

Entry 3/0Multi 2Util 156Pistol 2
K/D -20%ADR -14%HS % +8%

FAST1Kgl

L94

15/18/4 · 1596 dmg

ADR

69

HS%

53

K/D

0.83

Multi 1Util 8AWP 1Pistol 1

spa1sov

L9

13/19/0 · 1346 dmg

ADR

59

HS%

69

K/D

0.68

Entry 2/0Util 24AWP 7Pistol 3

M1shacle

L103

12/18/9 · 1946 dmg

ADR

85

HS%

42

K/D

0.67

Entry 4/0Multi 1Util 45Pistol 3

acke-_'s team

7 · 6

acke-_

L107

22/17/7 · 2497 dmg

ADR

109

HS%

59

K/D

1.29

Entry 8/0Multi 1Util 188Pistol 3

solonge

L102

19/13/7 · 1759 dmg

ADR

77

HS%

42

K/D

1.46

Entry 1/0Multi 1Util 120AWP 9Pistol 2

-XenonDaKing

L8

18/16/2 · 1633 dmg

ADR

71

HS%

33

K/D

1.12

Entry 1/0Util 81Pistol 2

ResinkK

L101

15/17/7 · 1740 dmg

ADR

76

HS%

73

K/D

0.88

Entry 1/0Multi 1Util 52Pistol 2
K/D -20%HS % +59%

foriel

L83

14/16/6 · 1702 dmg

ADR

74

HS%

64

K/D

0.88

Entry 1/0Multi 2Util 121Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.