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Winner · Cry8BabyPeep's team

1

83 kills · 5 players

de_nuke · 36 min

1 rounds · 2024-07-09

COMPETITIVE 5V5

gitpcg's team

0

75 kills · 5 players

Top fragger

gitpcg

22 kills

Top impact

gitpcg

110 ADR

Util damage

ToogleGoogle

366 HP

Weak spots this match

vs lifetime baseline
  • summrsxoo

    K/D 0.88 (avg 1.31)

    -33%
  • summrsxoo

    ADR 67 (avg 85)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cry8BabyPeep's team

7 · 6

m3bb

L73

21/15/4 · 2090 dmg

ADR

95

HS%

24

K/D

1.40

Entry 2/0Multi 2Util 11AWP 7Pistol 3

Cry8BabyPeep

L85

19/17/6 · 1986 dmg

ADR

90

HS%

42

K/D

1.12

Entry 3/0Multi 3Util 323Pistol 4

Deku--_-

L72

16/15/4 · 1723 dmg

ADR

78

HS%

62

K/D

1.07

Util 41AWP 1Pistol 2

lil_gooblin

L62

14/17/4 · 1669 dmg

ADR

76

HS%

36

K/D

0.82

Entry 5/0Util 50Pistol 1

Asneeeeeee

L81

13/12/6 · 1608 dmg

ADR

73

HS%

62

K/D

1.08

Multi 1Util 48Pistol 4

gitpcg's team

5 · 4

gitpcg

L81

22/14/7 · 2429 dmg

ADR

110

HS%

45

K/D

1.57

Multi 1Util 101Pistol 4

ToogleGoogle

L72

17/18/10 · 1990 dmg

ADR

91

HS%

47

K/D

0.94

Entry 2/0Multi 1Util 366Pistol 5

summrsxoo

L83

15/17/6 · 1483 dmg

ADR

67

HS%

47

K/D

0.88

Entry 5/0Multi 2Util 47AWP 1Pistol 2
K/D -33%ADR -20%

Vegeto72

L71

12/17/5 · 1240 dmg

ADR

56

HS%

42

K/D

0.71

Entry 2/0Multi 1Util 68Pistol 2

SiIage

L72

9/18/3 · 1203 dmg

ADR

55

HS%

44

K/D

0.50

Entry 3/0Pistol 5

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.