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IStayLazy's team

14

108 kills · 5 players

de_dust2 · 46 min

30 rounds · 2026-05-05

North America 5V5 Queue

Winner · coff's team

16

109 kills · 5 players

Top fragger

zEkRU

30 kills

Top impact

F1shDad

104 ADR

Util damage

F1shDad

374 HP

Weak spots this match

vs lifetime baseline
  • GoochSampler

    K/D 0.83 (avg 1.14)

    -27%
  • GoochSampler

    ADR 63 (avg 82)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IStayLazy's team

6 · 6 · OT 2

luc4szb

L64

28/23/6 · 2822 dmg

ADR

94

HS%

57

K/D

1.22

Entry 7/0Multi 2Util 40AWP 5Pistol 4

rahamaha

5

24/18/7 · 2405 dmg

ADR

80

HS%

46

K/D

1.33

Entry 3/0Multi 1Util 252AWP 4Pistol 4

Branson-

L52

20/22/8 · 2385 dmg

ADR

80

HS%

55

K/D

0.91

Entry 3/0Multi 1Util 96Pistol 3

IStayLazy

L52

19/21/7 · 1930 dmg

ADR

64

HS%

42

K/D

0.90

Entry 4/0Multi 2Util 146AWP 1Pistol 7

LeonixStudio

1

17/25/10 · 2050 dmg

ADR

68

HS%

35

K/D

0.68

Entry 1/0Multi 2Util 187AWP 6Pistol 2

coff's team

6 · 6 · OT 4

zEkRU

L53

30/17/4 · 3013 dmg

ADR

100

HS%

43

K/D

1.76

Entry 3/0Multi 1Util 204AWP 3Pistol 7

F1shDad

L56

27/19/8 · 3108 dmg

ADR

104

HS%

30

K/D

1.42

Entry 2/0Multi 5Util 374AWP 15Pistol 3

GoochSampler

L42

20/24/7 · 1875 dmg

ADR

63

HS%

55

K/D

0.83

Entry 5/0Multi 1Util 246
K/D -27%ADR -24%

coff

L53

19/24/6 · 2139 dmg

ADR

71

HS%

42

K/D

0.79

Entry 1/0Multi 2Util 149Pistol 1

BootyGrasper

L62

13/24/11 · 1993 dmg

ADR

66

HS%

38

K/D

0.54

Entry 1/0Multi 1AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.