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majino's team

7

67 kills · 5 players

de_dust2 · 35 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Winner · 2karina5's team

13

77 kills · 5 players

Top fragger

natela1337

25 kills

Top impact

natela1337

100 ADR

Util damage

i_bLind

336 HP

Weak spots this match

vs lifetime baseline
  • szahuy-_

    K/D 1.08 (avg 1.35)

    -20%
  • szahuy-_

    ADR 77 (avg 93)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

majino's team

5 · 2

ItsOver666

L9

16/15/6 · 1835 dmg

ADR

92

HS%

56

K/D

1.07

Entry 1/0Util 100Pistol 1

Jrsez

L94

15/15/4 · 1862 dmg

ADR

93

HS%

47

K/D

1.00

Entry 2/0Multi 1Util 171Pistol 4

majino

L92

15/16/6 · 1798 dmg

ADR

90

HS%

40

K/D

0.94

Entry 2/0Util 171AWP 3Pistol 3

Wolski1232

L9

14/14/4 · 1368 dmg

ADR

68

HS%

43

K/D

1.00

Entry 2/0Multi 1Util 2Pistol 2

MannOderMaus

L91

7/18/2 · 835 dmg

ADR

42

HS%

86

K/D

0.39

Entry 2/0Util 37

2karina5's team

7 · 6

natela1337

L93

25/15/3 · 1998 dmg

ADR

100

HS%

40

K/D

1.67

Entry 4/0Multi 1Util 33AWP 1Pistol 9

2karina5

L93

14/13/7 · 1564 dmg

ADR

78

HS%

36

K/D

1.08

Entry 2/0Util 38Pistol 4

szahuy-_

L91

13/12/7 · 1533 dmg

ADR

77

HS%

46

K/D

1.08

Util 33Pistol 3
K/D -20%ADR -18%

i_bLind

L94

13/13/13 · 1700 dmg

ADR

85

HS%

62

K/D

1.00

Entry 1/0Util 336AWP 3Pistol 2

-Jinza

L92

12/15/3 · 1359 dmg

ADR

68

HS%

58

K/D

0.80

Entry 4/0Multi 1Util 42AWP 1Pistol 4

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.