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adaRAN's team

8

63 kills · 5 players

de_dust2 · 36 min

21 rounds · 2026-05-06

Europe 5v5 Queue

Winner · -ers1k-'s team

13

85 kills · 5 players

Top fragger

reyaaaaN

25 kills

Top impact

reyaaaaN

123 ADR

Util damage

adaRAN

178 HP

Weak spots this match

vs lifetime baseline
  • Evgeniy25CM

    ADR 60 (avg 77)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

adaRAN's team

5 · 3

adaRAN

L104

17/16/6 · 1953 dmg

ADR

93

HS%

35

K/D

1.06

Entry 3/0Multi 1Util 178AWP 7Pistol 8

-s1nglee-

2

14/17/5 · 1485 dmg

ADR

71

HS%

57

K/D

0.82

Entry 3/0Multi 2Util 77AWP 2Pistol 6

britishboi

L10

11/19/6 · 1419 dmg

ADR

68

HS%

36

K/D

0.58

Entry 1/0Util 137Pistol 5

bonyAjkE

L10

11/17/6 · 1362 dmg

ADR

65

HS%

36

K/D

0.65

Util 76AWP 2Pistol 4

rexesed

L102

10/16/4 · 1102 dmg

ADR

53

HS%

30

K/D

0.62

Entry 1/0Multi 1Util 41AWP 5Pistol 2

-ers1k-'s team

7 · 6

reyaaaaN

L104

25/13/6 · 2577 dmg

ADR

123

HS%

76

K/D

1.92

Entry 2/0Multi 2Pistol 5
K/D +85%ADR +66%

sanfix52

L104

20/15/4 · 1835 dmg

ADR

87

HS%

50

K/D

1.33

Entry 7/0Multi 1Util 1AWP 11Pistol 2

-ers1k-

L103

14/11/2 · 1250 dmg

ADR

60

HS%

64

K/D

1.27

Entry 1/0Util 36AWP 3Pistol 4

-lithe-

L101

14/12/7 · 1847 dmg

ADR

88

HS%

71

K/D

1.17

Entry 1/0Util 11AWP 1Pistol 4

Evgeniy25CM

L101

12/13/3 · 1269 dmg

ADR

60

HS%

50

K/D

0.92

Entry 2/0Util 5AWP 1Pistol 2
ADR -22%K/D -13%HS % +9%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.