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danis1mO's team

9

68 kills · 5 players

de_anubis · 40 min

22 rounds · 2026-06-04

Europe 5v5 Queue

Winner · elm_'s team

13

93 kills · 5 players

Top fragger

BanggCS

23 kills

Top impact

Mepsen

112 ADR

Util damage

elm_

228 HP

Weak spots this match

vs lifetime baseline
  • EloPeek

    K/D 0.60 (avg 1.16)

    -48%
  • Sanem1btw

    HS % 29% (avg 46%)

    -37%
  • EloPeek

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

danis1mO's team

7 · 2

mattvi

L103

17/17/4 · 1555 dmg

ADR

71

HS%

41

K/D

1.00

Entry 1/0Multi 1AWP 6Pistol 3

Sanem1btw

L101

17/17/5 · 1659 dmg

ADR

75

HS%

29

K/D

1.00

Entry 2/0Util 200AWP 3Pistol 2
HS % -37%ADR -11%

danis1mO

L102

13/20/3 · 1622 dmg

ADR

74

HS%

46

K/D

0.65

Entry 4/0Multi 1Util 78Pistol 2

EloPeek

L101

12/20/6 · 1667 dmg

ADR

76

HS%

33

K/D

0.60

Entry 1/0Util 43Pistol 3
K/D -48%HS % -30%

vekidas

L102

9/19/3 · 1124 dmg

ADR

51

HS%

56

K/D

0.47

Entry 1/0Util 18Pistol 4

elm_'s team

5 · 8

BanggCS

L103

23/15/4 · 2216 dmg

ADR

101

HS%

39

K/D

1.53

Entry 3/0Multi 3Util 59AWP 9Pistol 1

Mepsen

L105

22/14/10 · 2456 dmg

ADR

112

HS%

64

K/D

1.57

Entry 4/0Multi 2Util 90AWP 1Pistol 4

h1ghc0rtisol

L103

17/12/7 · 1946 dmg

ADR

89

HS%

76

K/D

1.42

Entry 4/0Util 94AWP 1Pistol 2

Okaodkdaodak

L101

17/16/6 · 1770 dmg

ADR

81

HS%

76

K/D

1.06

Entry 1/0Util 206Pistol 2

elm_

L101

14/11/8 · 1549 dmg

ADR

70

HS%

36

K/D

1.27

Entry 1/0Util 228Pistol 2

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.