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Winner · swanny-'s team

16

108 kills · 5 players

de_mirage · 53 min

29 rounds · 2026-05-23

Oceania 5v5 Queue

shippie's team

13

106 kills · 5 players

Top fragger

rhysl

43 kills

Top impact

rhysl

139 ADR

Util damage

rhysl

207 HP

Weak spots this match

vs lifetime baseline
  • AlaaDin

    K/D 0.68 (avg 1.04)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

swanny-'s team

8 · 4 · OT 4

rarri

L105

28/23/8 · 3277 dmg

ADR

113

HS%

39

K/D

1.22

Entry 4/0Multi 2Util 99AWP 11Pistol 2

McFlyyyyyyy

L94

27/20/1 · 2384 dmg

ADR

82

HS%

56

K/D

1.35

Multi 2Util 7AWP 1Pistol 5
HS % +14%K/D +11%

swanny-

L103

23/18/4 · 2229 dmg

ADR

77

HS%

61

K/D

1.28

Entry 3/0Multi 1Util 137Pistol 4

AlaaDin

L102

17/25/8 · 1995 dmg

ADR

69

HS%

53

K/D

0.68

Entry 5/0Multi 1Util 18AWP 3Pistol 2
K/D -35%ADR -15%HS % +15%

1CARUssssss

L102

13/23/4 · 1673 dmg

ADR

58

HS%

46

K/D

0.57

Entry 1/0Multi 1Util 119Pistol 4

shippie's team

4 · 8 · OT 1

rhysl

L107

43/20/7 · 4026 dmg

ADR

139

HS%

44

K/D

2.15

Entry 5/0Multi 7Util 207AWP 2Pistol 8

shippie

L104

21/22/4 · 1879 dmg

ADR

65

HS%

38

K/D

0.95

Entry 6/0Multi 2Util 43AWP 11Pistol 3

dingobird

L91

17/23/7 · 2173 dmg

ADR

75

HS%

47

K/D

0.74

Entry 1/0Multi 1Util 24AWP 6Pistol 1

Setsuna_-

L9

15/23/6 · 1704 dmg

ADR

59

HS%

40

K/D

0.65

Entry 4/0Util 134Pistol 3

--ktl

L91

10/21/8 · 1380 dmg

ADR

48

HS%

40

K/D

0.48

Util 37

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.