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Cherepan9's team

8

65 kills · 5 players

de_mirage · 39 min

21 rounds · 2025-11-17

Europe 5v5 Queue

Winner · SeCk0o0NNND's team

13

77 kills · 5 players

Top fragger

sileqq

22 kills

Top impact

sileqq

109 ADR

Util damage

sileqq

88 HP

Weak spots this match

vs lifetime baseline
  • s1iq

    K/D 1.08 (avg 1.34)

    -19%
  • s1iq

    HS % 36% (avg 44%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cherepan9's team

6 · 2

Cherepan9

L92

16/17/0 · 1665 dmg

ADR

79

HS%

38

K/D

0.94

Entry 2/0Multi 1Util 42Pistol 3

ByNico68

L62

16/14/4 · 1719 dmg

ADR

82

HS%

81

K/D

1.14

Entry 3/0Multi 1Util 54Pistol 4

tradd-

L61

11/16/4 · 1229 dmg

ADR

59

HS%

55

K/D

0.69

Entry 3/0Multi 1Util 76Pistol 3

adhep

L73

11/16/5 · 1490 dmg

ADR

71

HS%

45

K/D

0.69

Entry 2/0Pistol 1

ryuesc

L9

11/14/4 · 1196 dmg

ADR

57

HS%

64

K/D

0.79

Util 30AWP 2Pistol 7

SeCk0o0NNND's team

6 · 7

sileqq

L85

22/12/6 · 2288 dmg

ADR

109

HS%

50

K/D

1.83

Entry 1/0Multi 3Util 88Pistol 5

G00dL1k3

L44

17/16/5 · 2062 dmg

ADR

98

HS%

65

K/D

1.06

Entry 4/0Multi 1Util 44Pistol 3

SeCk0o0NNND

L5

14/12/2 · 1321 dmg

ADR

63

HS%

29

K/D

1.17

Entry 2/0Util 17AWP 3Pistol 3

s1iq

L103

14/13/5 · 1566 dmg

ADR

75

HS%

36

K/D

1.08

Entry 4/0Util 87Pistol 4
K/D -19%HS % -18%

h6shTag

L71

10/13/3 · 1245 dmg

ADR

59

HS%

60

K/D

0.77

Util 66Pistol 1

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.