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Tenlii's team

2

49 kills · 5 players

de_mirage · 26 min

15 rounds · 2026-02-15

North America 5V5 Queue

Winner · --Ex0dus--'s team

13

72 kills · 5 players

Top fragger

AlterSucks

18 kills

Top impact

demiddo

128 ADR

Util damage

demiddo

136 HP

Weak spots this match

vs lifetime baseline
  • rekt444

    K/D 0.57 (avg 1.05)

    -46%
  • rekt444

    ADR 60 (avg 79)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tenlii's team

0 · 2

FLAP0999

L101

14/15/4 · 1253 dmg

ADR

84

HS%

50

K/D

0.93

AWP 3Pistol 4

Tirlexx

L101

12/13/2 · 1225 dmg

ADR

82

HS%

58

K/D

0.92

Entry 1/0Multi 1Util 27Pistol 2

Tenlii

L10

9/15/5 · 1268 dmg

ADR

85

HS%

67

K/D

0.60

Entry 2/0Util 78Pistol 3

rekt444

L10

8/14/2 · 897 dmg

ADR

60

HS%

50

K/D

0.57

Entry 3/0Util 7Pistol 3
K/D -46%ADR -24%

iMatrix

L9

6/15/2 · 813 dmg

ADR

54

HS%

33

K/D

0.40

Util 55Pistol 2

--Ex0dus--'s team

12 · 1

AlterSucks

L102

18/8/4 · 1511 dmg

ADR

101

HS%

44

K/D

2.25

Entry 2/0Util 35AWP 6Pistol 5

demiddo

L103

18/6/7 · 1926 dmg

ADR

128

HS%

67

K/D

3.00

Multi 1Util 136Pistol 2

--Ex0dus--

L104

13/12/4 · 1224 dmg

ADR

82

HS%

62

K/D

1.08

Entry 4/0Multi 1Util 29Pistol 2

Anson-twis-

L92

12/13/4 · 1430 dmg

ADR

95

HS%

42

K/D

0.92

Entry 2/0Multi 1Util 17Pistol 1

P1NN_

L102

11/10/6 · 1146 dmg

ADR

76

HS%

36

K/D

1.10

Entry 1/0Multi 1Util 44Pistol 3

Half-by-half

First half

0 · 12

Second half

2 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.