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RealFedya's team

9

78 kills · 5 players

de_inferno · 42 min

22 rounds · 2026-06-08

Europe 5v5 Queue

Winner · llll's team

13

87 kills · 5 players

Top fragger

Exalted0

27 kills

Top impact

Exalted0

113 ADR

Util damage

RealFedya

477 HP

Weak spots this match

vs lifetime baseline
  • Suvi1

    ADR 59 (avg 95)

    -39%
  • Suvi1

    K/D 0.88 (avg 1.29)

    -32%
  • llll

    K/D 0.88 (avg 1.07)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RealFedya's team

7 · 2

eblazavr17

L92

22/19/3 · 2375 dmg

ADR

108

HS%

41

K/D

1.16

Entry 3/0Multi 1Util 312AWP 2Pistol 2

RealFedya

L104

20/15/5 · 2459 dmg

ADR

112

HS%

30

K/D

1.33

Entry 2/0Util 477AWP 8Pistol 5

Suvi1

L101

15/17/1 · 1287 dmg

ADR

59

HS%

60

K/D

0.88

Entry 2/0Multi 2Util 64Pistol 5
ADR -39%K/D -32%HS % +30%

socloseddd

L52

14/15/2 · 1420 dmg

ADR

65

HS%

57

K/D

0.93

Entry 2/0Multi 1Util 35Pistol 3

Kr0k0dil4c

L3

7/21/11 · 1401 dmg

ADR

64

HS%

29

K/D

0.33

Entry 2/0Util 246Pistol 1

llll's team

5 · 8

Exalted0

L105

27/13/1 · 2483 dmg

ADR

113

HS%

44

K/D

2.08

Entry 2/0Multi 4Util 187Pistol 3

aemeathhh

3

19/13/1 · 1673 dmg

ADR

76

HS%

37

K/D

1.46

Util 142Pistol 2

vip-kazashka

L82

18/18/3 · 2021 dmg

ADR

92

HS%

50

K/D

1.00

Entry 4/0Multi 1Util 47AWP 1Pistol 6

llll

L103

15/17/5 · 1691 dmg

ADR

77

HS%

67

K/D

0.88

Entry 2/0Multi 1Util 60AWP 1
K/D -18%HS % +24%

1ndu5

L5

8/19/10 · 1275 dmg

ADR

58

HS%

62

K/D

0.42

Entry 3/0AWP 1

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.