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Winner · szepa's team

16

106 kills · 5 players

de_dust2 · 45 min

29 rounds · 2026-03-13

Europe 5v5 Queue

pizbuM's team

13

96 kills · 5 players

Top fragger

Kexx01

25 kills

Top impact

MustafaSamir

105 ADR

Util damage

pizbuM

490 HP

Weak spots this match

vs lifetime baseline
  • Blady1988

    K/D 0.67 (avg 0.98)

    -32%
  • Blady1988

    ADR 53 (avg 71)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

szepa's team

6 · 6 · OT 4

Kexx01

L61

25/20/7 · 2815 dmg

ADR

97

HS%

68

K/D

1.25

Entry 4/0Multi 1Util 232AWP 1Pistol 1

UrodzinyBasi

L67

25/19/8 · 2474 dmg

ADR

85

HS%

24

K/D

1.32

Entry 2/0Multi 2Util 113Pistol 3

Stoken955

L34

22/18/8 · 2379 dmg

ADR

82

HS%

50

K/D

1.22

Entry 5/0Multi 1Util 80AWP 15Pistol 3

TKOSSS

L52

19/20/5 · 2248 dmg

ADR

78

HS%

47

K/D

0.95

Entry 2/0Multi 1Util 141

szepa

L72

15/19/6 · 1982 dmg

ADR

68

HS%

40

K/D

0.79

Entry 4/0Util 86AWP 8Pistol 2

pizbuM's team

6 · 6 · OT 1

MustafaSamir

L63

25/22/10 · 3050 dmg

ADR

105

HS%

24

K/D

1.14

Entry 3/0Multi 1Util 84AWP 14Pistol 3

destozy

L51

24/22/4 · 2274 dmg

ADR

78

HS%

33

K/D

1.09

Entry 2/0Multi 1Util 154Pistol 4

callmebaee

L52

17/21/3 · 1766 dmg

ADR

61

HS%

47

K/D

0.81

Entry 2/0Util 177Pistol 4

pizbuM

L52

16/20/12 · 2149 dmg

ADR

74

HS%

31

K/D

0.80

Entry 1/0Util 490Pistol 1

Blady1988

L55

14/21/1 · 1542 dmg

ADR

53

HS%

50

K/D

0.67

Entry 4/0Util 69AWP 4Pistol 4
K/D -32%ADR -25%HS % +22%

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.