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Winner · FrejRose's team

16

109 kills · 5 players

de_mirage · 44 min

28 rounds · 2026-06-07

Europe 5v5 Queue

RoarShark's team

12

100 kills · 5 players

Top fragger

prayym

27 kills

Top impact

prayym

98 ADR

Util damage

LIONGRINDSET

354 HP

Weak spots this match

vs lifetime baseline
  • FrejRose

    K/D 0.67 (avg 1.05)

    -36%
  • FrejRose

    ADR 64 (avg 83)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FrejRose's team

6 · 6 · OT 4

prayym

L83

27/20/10 · 2754 dmg

ADR

98

HS%

52

K/D

1.35

Entry 4/0Multi 2Util 225AWP 4Pistol 5

LIONGRINDSET

L87

27/20/7 · 2647 dmg

ADR

95

HS%

48

K/D

1.35

Entry 2/0Multi 4Util 354
K/D +24%HS % +9%

Sankypartz

L83

21/22/14 · 2589 dmg

ADR

93

HS%

67

K/D

0.95

Entry 6/0Util 46Pistol 4
HS % +34%ADR +9%

d1zz-

L82

20/17/2 · 1620 dmg

ADR

58

HS%

50

K/D

1.18

Entry 3/0Multi 2Util 64AWP 3Pistol 4

FrejRose

1

14/21/9 · 1784 dmg

ADR

64

HS%

43

K/D

0.67

Entry 1/0Util 94AWP 6
K/D -36%ADR -23%

RoarShark's team

6 · 6

wrstcsplyr

L91

26/22/4 · 2072 dmg

ADR

74

HS%

19

K/D

1.18

Entry 4/0Multi 1Util 59AWP 13Pistol 4

RoarShark

L93

23/18/9 · 2539 dmg

ADR

91

HS%

26

K/D

1.28

Entry 1/0Multi 1Util 30AWP 7Pistol 3

kralj1337

L83

18/24/11 · 2477 dmg

ADR

89

HS%

50

K/D

0.75

Entry 4/0Util 30Pistol 3

LoneHub

L93

17/25/6 · 1796 dmg

ADR

64

HS%

35

K/D

0.68

Entry 3/0Util 23AWP 5

El-Spumante

L82

16/21/8 · 1935 dmg

ADR

69

HS%

50

K/D

0.76

Util 210Pistol 5

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.