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Winner · ---KENNY---'s team

13

76 kills · 5 players

de_dust2 · 35 min

19 rounds · 2026-06-03

Europe 5v5 Queue

s1r3tsu's team

6

48 kills · 5 players

Top fragger

Ha_MopaJlu

20 kills

Top impact

Ha_MopaJlu

105 ADR

Util damage

Evulekile

160 HP

Weak spots this match

vs lifetime baseline
  • Dresser

    K/D 0.40 (avg 1.17)

    -66%
  • Dresser

    ADR 47 (avg 80)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

---KENNY---'s team

7 · 6

Ha_MopaJlu

L102

20/11/2 · 1991 dmg

ADR

105

HS%

35

K/D

1.82

Entry 3/0Multi 3Util 58Pistol 1

-masyaaa

L102

15/12/6 · 1792 dmg

ADR

94

HS%

13

K/D

1.25

Entry 3/0Multi 1Util 79AWP 13Pistol 1

---KENNY---

L103

14/7/4 · 1467 dmg

ADR

77

HS%

36

K/D

2.00

Entry 2/0Util 107Pistol 1

atlfun-

L104

14/7/5 · 1595 dmg

ADR

84

HS%

50

K/D

2.00

Entry 1/0Multi 1Util 40Pistol 2

eblanbl-

L102

13/11/3 · 1395 dmg

ADR

73

HS%

54

K/D

1.18

Entry 4/0Multi 1Util 123AWP 1Pistol 3

s1r3tsu's team

5 · 1

ArcticBlue

L102

17/15/5 · 1786 dmg

ADR

94

HS%

59

K/D

1.13

Entry 3/0Multi 2Util 68AWP 1Pistol 7

s1r3tsu

L10

11/16/4 · 1100 dmg

ADR

58

HS%

36

K/D

0.69

Entry 2/0Util 60AWP 1Pistol 2

etqa

L102

7/14/4 · 981 dmg

ADR

52

HS%

71

K/D

0.50

Util 99Pistol 4

Evulekile

L101

7/16/4 · 1168 dmg

ADR

62

HS%

57

K/D

0.44

Entry 1/0Util 160Pistol 1

Dresser

L101

6/15/3 · 892 dmg

ADR

47

HS%

83

K/D

0.40

Util 134Pistol 3
K/D -66%ADR -41%HS % +54%

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.