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Winner · ar90's team

13

66 kills · 5 players

de_cache · 21 min

15 rounds · 2026-05-01

South America 5V5 Queue

Rebotin's team

2

39 kills · 5 players

Top fragger

ar90

23 kills

Top impact

francuois

137 ADR

Util damage

Toyixz

178 HP

Weak spots this match

vs lifetime baseline
  • FidodidoX

    HS % 33% (avg 57%)

    -42%
  • FidodidoX

    ADR 33 (avg 53)

    -38%
  • cobra_nxqw

    ADR 64 (avg 80)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ar90's team

11 · 2

ar90

4

23/6/2 · 2001 dmg

ADR

133

HS%

48

K/D

3.83

Entry 1/0Multi 2Util 86Pistol 4

francuois

L65

19/7/6 · 2055 dmg

ADR

137

HS%

26

K/D

2.71

Entry 4/0Multi 3Util 20AWP 11Pistol 7

cobra_nxqw

2

11/8/4 · 964 dmg

ADR

64

HS%

73

K/D

1.38

Entry 3/0Multi 1Util 69Pistol 2
ADR -19%HS % +35%K/D +33%

Toyixz

2

7/11/7 · 1188 dmg

ADR

79

HS%

57

K/D

0.64

Entry 2/0Util 178

FidodidoX

6/7/4 · 499 dmg

ADR

33

HS%

33

K/D

0.86

Util 55
HS % -42%ADR -38%K/D +28%

Rebotin's team

1 · 1

KelindaCHICA

2

15/12/1 · 1434 dmg

ADR

96

HS%

73

K/D

1.25

Entry 1/0Multi 2Pistol 3
HS % +26%ADR +18%

Rebotin

L4

10/13/3 · 1021 dmg

ADR

68

HS%

20

K/D

0.77

Multi 1Pistol 2

ElLocoFacu

6/14/3 · 794 dmg

ADR

53

HS%

50

K/D

0.43

Entry 2/0Multi 1

NemoLixo2323

4/14/2 · 760 dmg

ADR

51

HS%

75

K/D

0.29

Entry 1/0Util 5Pistol 1

MiguelBurbu

4/14/7 · 590 dmg

ADR

39

HS%

50

K/D

0.29

Pistol 1

Half-by-half

First half

11 · 1

Second half

2 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.