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-pxm-'s team

4

52 kills · 5 players

de_dust2 · 23 min

17 rounds · 2026-05-21

South America 5V5 Queue

Winner · BerSeCkaZo's team

13

69 kills · 5 players

Top fragger

CloN7

20 kills

Top impact

KUKARDO-

102 ADR

Util damage

753-

143 HP

Weak spots this match

vs lifetime baseline
  • -pxm-

    K/D 0.14 (avg 1.15)

    -88%
  • -pxm-

    ADR 45 (avg 68)

    -34%
  • BerSeCkaZo

    ADR 74 (avg 93)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-pxm-'s team

3 · 1

CloN7

L10

20/14/1 · 1558 dmg

ADR

92

HS%

60

K/D

1.43

Entry 1/0Util 55AWP 3Pistol 6

Ross04

L10

12/14/2 · 1445 dmg

ADR

85

HS%

58

K/D

0.86

Entry 2/0AWP 3Pistol 5

raddy--

L101

9/14/1 · 1059 dmg

ADR

62

HS%

33

K/D

0.64

Entry 1/0Util 12Pistol 6

tabagismo

2

9/13/3 · 1039 dmg

ADR

61

HS%

67

K/D

0.69

Multi 1Util 49Pistol 1

-pxm-

L91

2/14/5 · 764 dmg

ADR

45

HS%

100

K/D

0.14

Util 11Pistol 1
K/D -88%ADR -34%HS % +82%

BerSeCkaZo's team

9 · 4

slimsh4dy_

L104

16/9/1 · 1503 dmg

ADR

88

HS%

50

K/D

1.78

Entry 3/0Multi 2Util 22AWP 1Pistol 1

BerSeCkaZo

L101

15/13/2 · 1260 dmg

ADR

74

HS%

67

K/D

1.15

Entry 2/0Multi 1Util 24Pistol 2
ADR -20%HS % +18%

KUKARDO-

L101

15/9/5 · 1729 dmg

ADR

102

HS%

67

K/D

1.67

Entry 4/0Util 40Pistol 2

753-

L104

12/9/7 · 1491 dmg

ADR

88

HS%

50

K/D

1.33

Entry 2/0Multi 2Util 143Pistol 2

promytyy

L103

11/12/8 · 1339 dmg

ADR

79

HS%

27

K/D

0.92

Entry 2/0Multi 1Util 47AWP 1Pistol 2

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.