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Winner · T0RR3NTE's team

13

66 kills · 5 players

de_dust2 · 28 min

16 rounds · 2026-05-31

Europe 5v5 Queue

hyglan's team

3

44 kills · 5 players

Top fragger

loudes

20 kills

Top impact

loudes

137 ADR

Util damage

Bidoww

197 HP

Weak spots this match

vs lifetime baseline
  • bryku309

    K/D 0.33 (avg 1.07)

    -69%
  • bryku309

    HS % 20% (avg 47%)

    -57%
  • bryku309

    ADR 44 (avg 77)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T0RR3NTE's team

9 · 4

loudes

L106

20/13/6 · 2197 dmg

ADR

137

HS%

85

K/D

1.54

Entry 3/0Multi 2Util 47Pistol 5

Bidoww

L103

16/5/4 · 1609 dmg

ADR

101

HS%

62

K/D

3.20

Entry 2/0Multi 1Util 197AWP 7Pistol 4

-wARTHUNDER

L101

13/10/6 · 1329 dmg

ADR

83

HS%

62

K/D

1.30

Entry 2/0Util 78Pistol 2

m0rtalGM

L102

9/7/1 · 761 dmg

ADR

48

HS%

33

K/D

1.29

Entry 2/0Util 18Pistol 2

T0RR3NTE

L101

8/10/7 · 1035 dmg

ADR

65

HS%

50

K/D

0.80

Entry 2/0Util 29Pistol 2

hyglan's team

3 · 0

x9fN

L103

13/13/4 · 1394 dmg

ADR

87

HS%

54

K/D

1.00

Entry 2/0Multi 1Util 144Pistol 3

hyglan

L10

10/14/3 · 1213 dmg

ADR

76

HS%

60

K/D

0.71

Entry 1/0Multi 1Util 68AWP 2Pistol 4

mij0o

L10

9/11/4 · 1029 dmg

ADR

64

HS%

11

K/D

0.82

Entry 1/0AWP 5Pistol 1

Papayaa

L10

7/13/3 · 965 dmg

ADR

60

HS%

43

K/D

0.54

Util 3Pistol 2

bryku309

L10

5/15/3 · 709 dmg

ADR

44

HS%

20

K/D

0.33

Entry 1/0Util 88Pistol 1
K/D -69%HS % -57%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.