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Winner · F0rd3r's team

13

97 kills · 5 players

de_dust2 · 36 min

24 rounds · 2026-06-02

Europe 5v5 Queue

HIROSIMA777's team

11

82 kills · 5 players

Top fragger

MOONlor_

30 kills

Top impact

MOONlor_

129 ADR

Util damage

samgetsu

148 HP

Weak spots this match

vs lifetime baseline
  • MOONlor_

    HS % 30% (avg 36%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

F0rd3r's team

3 · 10

MOONlor_

L74

30/16/4 · 3100 dmg

ADR

129

HS%

30

K/D

1.88

Entry 6/0Multi 6Util 111Pistol 4
HS % -17%K/D +88%ADR +61%

F0rd3r

L83

22/16/2 · 2292 dmg

ADR

96

HS%

64

K/D

1.38

Entry 3/0Util 28AWP 4Pistol 7

Grief_xD

L53

17/18/7 · 2113 dmg

ADR

88

HS%

53

K/D

0.94

Entry 3/0Multi 2AWP 7Pistol 5

ggrin4ik

L73

14/15/3 · 1341 dmg

ADR

56

HS%

43

K/D

0.93

Entry 1/0Multi 1Util 47Pistol 2

samgetsu

L8

14/17/9 · 1843 dmg

ADR

77

HS%

71

K/D

0.82

Entry 3/0Multi 2Util 148Pistol 3

HIROSIMA777's team

9 · 2

HIROSIMA777

L84

24/16/5 · 2196 dmg

ADR

92

HS%

54

K/D

1.50

Entry 1/0Multi 2Util 1AWP 9Pistol 6

floppik_Daun

L85

24/19/5 · 2589 dmg

ADR

108

HS%

50

K/D

1.26

Entry 1/0Multi 3Util 124Pistol 3

-Tomioka-_

L62

16/21/4 · 1723 dmg

ADR

72

HS%

50

K/D

0.76

Entry 5/0Multi 1Util 48AWP 5Pistol 4

mstrbmn1

L7

10/20/4 · 1355 dmg

ADR

57

HS%

80

K/D

0.50

Util 127AWP 1Pistol 2

L0VE_S

L7

8/21/4 · 1066 dmg

ADR

44

HS%

50

K/D

0.38

Entry 1/0Util 31

Half-by-half

First half

3 · 9

Second half

10 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.