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katsuyoki's team

6

59 kills · 5 players

de_ancient · 27 min

19 rounds · 2026-01-01

Europe 5v5 Queue

Winner · In5urgent's team

13

81 kills · 5 players

Top fragger

darki0ut

20 kills

Top impact

BucaCS

119 ADR

Util damage

In5urgent

243 HP

Weak spots this match

vs lifetime baseline
  • katsuyoki

    K/D 0.24 (avg 1.12)

    -79%
  • katsuyoki

    ADR 35 (avg 80)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

katsuyoki's team

5 · 1

weedb

L101

19/17/2 · 1835 dmg

ADR

97

HS%

79

K/D

1.12

Entry 4/0Multi 3Util 48Pistol 5

frtnjezz

L103

16/16/2 · 1547 dmg

ADR

81

HS%

44

K/D

1.00

Entry 1/0Multi 2Util 27Pistol 4

Yoonchioza

L10

12/16/4 · 1505 dmg

ADR

79

HS%

67

K/D

0.75

Entry 1/0Multi 1Util 44Pistol 3

taku-

L101

8/16/6 · 1209 dmg

ADR

64

HS%

62

K/D

0.50

Entry 1/0Util 111Pistol 2

katsuyoki

L101

4/17/6 · 665 dmg

ADR

35

HS%

50

K/D

0.24

Entry 1/0Util 129Pistol 1
K/D -79%ADR -56%

In5urgent's team

7 · 6

darki0ut

L101

20/13/3 · 1765 dmg

ADR

93

HS%

70

K/D

1.54

Entry 4/0Multi 1Util 149Pistol 3

BucaCS

L103

20/12/10 · 2265 dmg

ADR

119

HS%

60

K/D

1.67

Entry 4/0Multi 2Util 194Pistol 3

In5urgent

L104

19/9/3 · 1627 dmg

ADR

86

HS%

63

K/D

2.11

Multi 2Util 243Pistol 1

-maxiiq

L103

13/12/10 · 1928 dmg

ADR

102

HS%

69

K/D

1.08

Entry 1/0Util 225Pistol 4

GvaleX

L102

9/13/4 · 995 dmg

ADR

52

HS%

44

K/D

0.69

Entry 2/0Pistol 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.