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Winner · Team Factor

13

79 kills · 5 players

de_ancient · 28 min

18 rounds · 2026-04-22

S57 NA Main Central - Regular Season

DEATHxGAMERS

5

49 kills · 5 players

Top fragger

FusiioN

21 kills

Top impact

FusiioN

115 ADR

Util damage

bxd666

176 HP

Weak spots this match

vs lifetime baseline
  • Gliss

    K/D 0.33 (avg 1.04)

    -68%
  • Gliss

    HS % 17% (avg 47%)

    -64%
  • Gliss

    ADR 45 (avg 79)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Team Factor

10 · 3

FusiioN

L102

21/10/7 · 2072 dmg

ADR

115

HS%

48

K/D

2.10

Entry 4/0Multi 3Util 71Pistol 5
K/D +126%ADR +44%

Jiff

4

18/9/2 · 1632 dmg

ADR

91

HS%

78

K/D

2.00

Entry 4/0Multi 2Util 2AWP 2Pistol 6

bxd666

L103

14/9/4 · 1499 dmg

ADR

83

HS%

36

K/D

1.56

Entry 2/0Multi 2Util 176Pistol 3

claasic

L103

14/10/8 · 1732 dmg

ADR

96

HS%

43

K/D

1.40

Entry 1/0Util 3

CHAMONE

L101

12/11/7 · 1249 dmg

ADR

69

HS%

67

K/D

1.09

Entry 3/0Multi 1Util 64Pistol 3

DEATHxGAMERS

2 · 3

Glen

L102

16/15/0 · 1494 dmg

ADR

83

HS%

44

K/D

1.07

Entry 3/0Multi 2Util 74Pistol 2

7obyhh

L102

15/15/2 · 1399 dmg

ADR

78

HS%

33

K/D

1.00

Multi 2Util 28Pistol 6

ScoobX

L10

7/16/2 · 1175 dmg

ADR

65

HS%

43

K/D

0.44

Multi 1Util 58Pistol 4

Gliss

1

6/18/3 · 807 dmg

ADR

45

HS%

17

K/D

0.33

Util 48Pistol 2
K/D -68%HS % -64%

Hoellywood

L10

5/17/5 · 812 dmg

ADR

45

HS%

20

K/D

0.29

Entry 1/0Util 78AWP 3

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.